NVIDIA gave you free game streaming for 10 years.
It was called GameStream. Built into GeForce Experience. You streamed any game from your PC to your TV, your phone, your tablet. No subscription. No cap. It just worked.
Then on March 29, 2023, NVIDIA force-deleted it.
A mandatory Shield TV update removed the feature off devices customers had already paid for. A class action lawsuit was filed three weeks later.
NVIDIA then pushed those same customers toward GeForce NOW at $9.99 to $19.99 a month. In January 2026, they added a 100-hour monthly cap.
Coincidence.
The community did not wait.
They reverse-engineered the GameStream protocol. Built an open source server from scratch. Made it work on NVIDIA GPUs. Then AMD. Then Intel.
NVIDIA's free tool only worked on NVIDIA hardware. The community's free tool works on everyone's hardware.
It is called Sunshine. 37,835 stars on GitHub. GPL-3.0.
Built by the LizardByte team. Lead by ReenigneArcher with 1,001 commits. Pushed to GitHub today, June 10, 2026.
What it does:
Stream any game from your PC to any Moonlight client. Phone, tablet, TV, laptop, another PC.
4K resolution at 120 frames per second with HDR.
H.264, HEVC, and AV1 encoding. Hardware accelerated.
NVIDIA, AMD, and Intel GPUs.
Controller emulation for Xbox, PlayStation, and Nintendo Switch Pro.
Web UI for setup and pairing.
Unlimited sessions. No cap. No timer.
Windows, Linux, macOS, and FreeBSD.
Local network or over the internet with UPnP or Tailscale.
Now compare the math.
GeForce NOW Performance: $9.99 a month. NVIDIA hardware only. 100-hour monthly cap.
GeForce NOW Ultimate: $19.99 a month. $239.88 a year. NVIDIA hardware only. 100-hour monthly cap.
Sunshine: $0. Forever. NVIDIA, AMD, and Intel. No cap. No timer.
Ars Technica wrote the obituary in April 2023: "NVIDIA's GameStream is dead. Sunshine and Moonlight are better replacements."
NVIDIA took away a free product. The community gave it back. Better. On more hardware.
But DO NOT install Sunshine. We should all keep paying NVIDIA $20 a month for what used to be free.
100% Open Source. (Link in the comments)
If there were really families so desperate and poor that they converted for just one bag of rice… then why didn’t all you chest-thumping, caste-proud, self-proclaimed 'defenders of culture' simply give them two bags of rice and save them from both poverty and conversion?
Treated them worse than cattle for centuries, barred from temples now crying over conversions when they found dignity elsewhere.
The Digital Personal Data Protection Act, 2023 and the Digital Personal Data Protection Rules, 2025 together form India’s new data protection framework. IFF has published a Public Brief analysing this framework, including its legislative history and key issues arising from its provisions.
https://t.co/CY53lp8sib
Indie dev Chequered Ink has released a 10,000 asset pack so developers "don’t feel the need to turn to AI"
"Stories will always be better told when they're crafted with human hands"
#GodotEngine users, need help regarding code obfuscation and asset encryption anything that you prefer with the final build? If it works with both gd script and CSharp perfect. #gamedevelopertips#csharpdevelopers
This little announcement could actually be MASSIVE for Unity creators. I need to dig deeper into details, but this could mean big $ for mobile Unity devs. Ironically it all may all be thanks to @TimSweeneyEpic !
My conversation with Expedition 33's lead writer Jennifer Svedberg-Yen will be coming out tomorrow!
If you are a member of the channel, you can watch it right now
Unity announced a new native cross-platform commerce management solution now available in early access.
It will allow game developers to manage their entire global commerce and catalog directly inside the engine: https://t.co/LmpwHpOe0E
I had a wonderful conversation with @GrzegorzLike about Cronos The New Dawn @CronosNewDawn@BlooberTeam as well what truly makes a good horror game.
Excited to share this tomorrow!
(Members of my channel can watch an extended version now)