This Saturday, Indiepocalypse Radio returns at 2pm ET time with guests @ghoulishdev
and @swordandkettle!
Tune in it at
https://t.co/ZOgzAZivYS
Send questions to
https://t.co/aXe0fniqUJ
I also wrote a reunion post-mortem published in the zine about game jams, crunch, and the importance of self care as an indie dev. Was a great opportunity to reflect on my own bad dev habits. Give it a read!
I am so honored to have my game, reunion, included in the newest Indiepocalypse collection! I had so much fun designing the zine page for the game - it's heavily inspired by old school computer game ads. Grab it and support small, weird indie games!
Get yourself a fresh serving of alternative games with Indiepocalypse #32!
-A curated collection of 10 unique games for only $15!
-A zine!
-A newly commissioned game by @Chaotic_Logic5!
-A launcher!
Thread of the games below!
Buy it here!
https://t.co/Hy2B3QaJJD
Get yourself a fresh serving of alternative games with Indiepocalypse #32!
-A curated collection of 10 unique games for only $15!
-A zine!
-A newly commissioned game by @Chaotic_Logic5!
-A launcher!
Thread of the games below!
Buy it here!
https://t.co/Hy2B3QaJJD
I've been a big Bloody Disgusting fan for a long while, so it was really exciting to see my latest game "reunion" get covered on the Safe Room pod! Thanks for the feature and for supporting short form indie games. It was a treat to listen to 👻
I won't ramble too long for a second time haha, so see the post for more details. Thanks to everyone who has followed and encouraged this project. Your support has meant the world to me. I hope the stuff I make in the future still catches your eye. (5/5)
Today, I've made the difficult but important decision to go on an indefinite hiatus from working on Growing Pain. I ramble a bunch about the personal reasons behind this decision, which you can read all about here if you're interested: https://t.co/6tK9bLiAG9 (1/?)
But, at 25 years old, it just isn't easy to keep going back to a project that represents so much of my college-aged self. It makes me feel stagnant. And I don't want to release this project because I feel desperate to be free of it. So, I'm stopping (for now). (4/?)
🎉After a 2-year break from everything gamedev, I am happy to release a game I made for #advjam2022
Play as Tom in this retro point-and-click horror game about a high school reunion. https://t.co/j9u0UP7kxC