@TylerGlaiel Borderlands 3. First two games were masterpieces, I’ve put uncounted hours in both, so I just wanted more of the same. It was totally not the same.
@sheredom@SebAaltonen I guess it’s because there hasn’t been enough marketing for this. Demoscene in general has never got the publicity it really deserves and stayed niche. But this also means that the situation can be improved!
@reduzio For me Godot is a non-option solely due to lack of D3D support. I know that D3D12 support is in the works, but before it’s merged and stabilized I’d rather use something else. I’d also prefer D3D11 renderer based on the GLES renderer instead.
@mhmd_azeez Addition to pt.5. - talk out loud, either to yourself, to a rubber duck, or to a colleague. Oftentimes I’m stuck; I decide to ask someone for help, and the solution comes to me when I’m formulating the problem