Just finished the 7DRL! Our group made Pingbat: An atmospheric survival Roguelike where you hunt insects with echolocation. It has a neon glow aesthetic and atmospheric music (gives me Risk of Rain vibes). https://t.co/VB37bu2TNu
#7drl#roguelikes#gamedev#indiegames
Working on my current entry to the Bullet Hell jam: A bee pollinating flowers before they explode into an array of petals. #gamedev#godot#bullethell#cute
@ghoulbroth Thanks! And avoiding getting trapped is fun.
Godot's HTML5 export is really nice from my experience. Only thing I have to do for https://t.co/kPqyHqp80S is make sure it's `index.html` instead of the default `ProjectName.html`.
@8bitPancakes Idk. Even at a young age I loved making games. At first it was paper games, later I got into programming specifically to make games. It might have been reading D&D books as a kid. My imagination exploded with possibilities and I wanted to be the creator.
"Greedy Rogue" by @gruebite: https://t.co/Ma5L95pIV8
Steal artifacts from dragons in a dangerous but beautiful ASCII environment, with lots of interesting interactions to discover. Manage anxiety levels by stealing more gold??? Greed[y Rogue] is good!
One of the most intriguing and challenging commission pieces from the past year: this fantasy spin on early XIX century New Orleans. Made for the lovely @AustenWeitzel!
#pixelart#ドットの日