@luiscameracao13 Tem rodinha de bicicleta pra montar essas coisas com arrastar e clicar ninguém razoável espera que vc entenda isso so de bater o olho rsrs
@MrPeterLMorris WebApplicationBuilder is from the .net framework, not pure C#. Those are 2 different things. You are comparing a framework with another language's standard library. That's dishonest af
Hi Everyone I've been a little busy lately and my kitty is sick, but I did submit a game to #vibejam. It's called Asteroid Lander. It's a single player adventure/exploration sim. You can land on asteroids, take missions, combat aliens, mine, do science and EVAs in space.
@d33v33d0 People in twitter be like posting cryptic shit with double meanings then replying to everybody educate themselves lmao carry on just find it funny
@Stone_Tao Create a little package called domain and puy your business code there thats the code u n3ed to understand. Ask the IA to build hexagonal architecture around that domain. Unit test the heck out of the domain. Add rule to AGENTS.md warning against God files
In honor of the #ArtemisII launch, I wanted to ship this experiment I've been messing with #ThreeJS and the new #pretext library. Planetarium: an interactive solar system where the text motion is a microcosm of the orbital mechanics you're reading about.
#space#creativecoding
Follow-up on my #creativecoding#dither studies: I built a little editor. Load any image, tweak configs, pick from 12 algos. the fun part? $FreePixels mode releases every dithered dot into a 3D WebGL particle system.
Error diffusion, floating in space.
Saw some Mars terrain renders on Sketchfab and thought "how do they make those?" which led me to GIS, GeoTIFF, rasterio, and NASA's MOLA dataset a 200m/px elevation map of the entire planet. So naturally I turned it into a #threejs globe you can explore in the browser.