Top Tweets for #GameDevTip
Can you see what’s wrong?
To make jump height difference feel right in a topdown game it’s recommended to scale player up during jump (like he moves closer to camera)
#indiedev #gamedev #gamedevtip
fyi if you are wondering why your 3d physics queries seem offset like i was here (in Godot)
make sure your query's shape3d is geometrically centered
afaik the only other fix is to calc an offset transform dynamically which is a real drag
#gamedevtip #godotengine #madeingodot

My number 1 #GamedevTip is:
Plan for localization in advance. It is super easy in Unity if you use the i2 Localization plugin. Start your project with it, then localizing into new languages becomes EASY.
Just add a new column with the language, put your translations in, and hook up your i2 gameobject in the game, and voila. translations ready.
#indiegamedev #gamedev

A very simple code sniped I always use on #GameMaker to get the size of different elements. I usually use it for arrays and strings, but works for other data-types too
#gamedevtip #gamedev

Burnout is a problem in the game industry, and it can impact a dev's health as well as their productivity. One tip for avoiding burnout: Know and honor your limits. It may feel hard to say "no" to something, but it's a lot harder to succeed when you're overworked. #gamedevtip

Extra tiny #gamedevtip:
When thinking about the sound design of menus, consider using ascending sounds for OPEN transitions, and descending sounds for CLOSING transitions. You can achieve this with any instrument by just playing any two notes going up or down. Give it a try!
Looking to make your portfolio shine? Here's a tip: Don't just highlight your newest work. Include earlier pieces that show your growth as a developer. This shows how far you've come, and your commitment to continual improvement. #gamedevtip #GDC2024
Testing our Low Poly Nature #AssetPack across multiple Unity versions is quite the task! 🌲
🔍 Pro tip: Always use an SSD when opening numerous projects—it's a game-changer.
#Unity3D #GameAsset #GameAssets #IndieDev #GameDevTip

Are you thinking of launching your game to a global audience? It's a big step, but with the right approach, it can open up huge opportunities.
#GlobalGaming #GameDevTips
#MobileGaming #GameDev #GameDevTip #Playtesting #QA
#GameIndustry #GamingStats #MobileGames

The secret to engaging games? Know your players well. It's more than demographics—it's about understanding their behaviors, motivations, and preferences.
#PlayerExperience
#MobileGaming #GameDev #GameDevTip #Playtesting #QA
#GameIndustry #GamingStats #MobileGames

💡A small #gamedevtip: Game designers often use timers to repeat a function with a specific interval. The common practice is to reset the timer to zero once the interval is reached. But I recently learned a better way.
#gamedev #indiegamedev #unity3d #unity2d #unitytips

Shake things up in your game (literally!) by adding a touch of randomness with Cinemachine's noise feature. Give the hand-held charm and unique visual style to your game
#UnityTips #unity3d #unity2d #gamedevtip #madewithunity

#GameDevTip: When you're creating your game's trailer, keep it short & sweet – 90 seconds or less! Make sure it excites, entertains, & explains what your game is all about.
#IndieGame #TipOfTheDay

We never hope for it, but we all should prepare for it. Crisis management as a game dev is often looked past but super important. Here's a crash course.
#gamedev #gamedevtip #indiedev #gamedevelopment #UE5 #unityengine
https://t.co/ACeOxeoh2Q
#GameDevTip
Localize your store pages to all the languages that your game ships in. It's going to take some time, & it's going to be a little expensive.
Think about the audience you're trying to talk to & take them seriously. - @staymighty
Full talk: https://t.co/uc2OIP1yCy
#Gamedevtip
Resting is really important
#gamedevtip
Whatever you do or work on, never lose your own voice. Diversity of voices and methodologies is what we need for pushing the industry forward!
Hey everyone, since i'm re-working some mechanics on KingsVsPirates, I found this channel and it is helping me a lot check it out!
https://t.co/GEhtt95CAk
#indiegames #gamedev #gamedevtip #gamedevelopment #indiegame #indiegamedeveloper #gamedesign #IndieDevs #IndieGameDev
Games are strange. Making sure everyone is vibing the same strange can be astoundingly hard.
Ultimerse’s Art Aficionado @delaneykingrox drops words of wisdom on creation and the importance of concrete communication.
#3dart #indiegamedev #gamedevtip
https://t.co/S0ZMJSeL0S
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