Top Tweets for #Joltphysics
IsaacSimでtrainしたpolicyをcoremlにして
iosアプリ上で推論してJoltPhysics使って歩かせてみた
#coreml #swift #IsaacSim #JoltPhysics
Reworked the First Person controller with Jolt Physics. ⚡
To test it out, I upgraded the spline system and built a train.
Now, let's see if the train can carry objects! 🚂
Spoiler: Yes! 📦
#gamedev #indiedev #fps #joltphysics #gameengine
Joltベースの揺れものツール、UE版をAnimBPで実装してみた!Mayaで作った物理設定をファイル化してUEに読み込んで再生できる。並べて比較しても挙動ほぼ同じ!すごい頑張った
#JoltPhysics #UE5 #Maya
JoltPhysicsを使った揺れものシステムの進捗!進捗!骨選択してボタンぽちっで子階層まで一連で生成できて、それぞれパラメーター調整して再生したらすぐに揺れを確認できる感じになった
#JoltPhysics #Maya #Rigging #テクニカルアーティスト #物理シミュレーション
実はJoltPhysicsのMayaプラグインを開発してて、なんとか見せられる状態になってきました!
デバッグ描画や制約まわりも少しずつ動いてます💪
まだ荒削りですが、雰囲気だけでも伝わってー👇
#JoltPhysics #Maya #Rigging #テクニカルアーティスト #物理シミュレーション
Yay! Successfully connected OpenFluke’s backend storage — scenes now dynamically create, save, and load through the cloud!
🎬 Demo: https://t.co/F4xRryfuGU
#OpenFluke #AI #GameDev #PhysicsSimulation #IndieDev #ParagonAI #JoltPhysics #AIEcosystem #Simulation #TechDemo
Got static bodies added to #Degine using the #JoltPhysics engine. Right now it just auto-generates an AABB for the mesh (basically a box), will need to add more complex shapes later.
More physics action, this time incorporating constraints and some custom Lua logic blocks.
@jrouwe #JoltPhysics #gameDev #madeWithUnbound
Think the graphics on #Degine are basically done. Still needs optimizations (lightmaps, probes) but I got the look I wanted. Worked on the editor today, got camera controls much smoother, brought back #JoltPhysics, and fixed some UI bugs.

Finished a very crude visualizer for my physics materials for #joltphysics. Definitely could be made prettier, but I'm crunching any free time to get it done before the #globalgamejam so prettification needs to wait :). #gamedev
JoltPhysics v5.2.0 is out! Amongst other things, it includes a new tapered cylinder shape. Check out the release notes at https://t.co/HRQ3PRK1v8
I started looking at Jolt physics.I did some tests, namely joint stretching.I also complicate the task: the mass varies greatly.
As a result, Jolt physics is certainly better, but it has nuances.
Video 1/6
#GodotEngine #joltphysics
I forked one of my games and integrated @jrouwe's JoltPhysics into it. Wonder what this will lead to?
#indiedev #indiegame #IndieGameDev #gamedeveloper #OpenGL #D3D12 #DirectX12 #joltphysics
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