Top Tweets for #SolidJs
🧠 SolidJS 2.0 Beta: Async First-Class, Suspense Rediseñado y Cambios Clave https://t.co/Yp7div056m
#SolidJS #JavaScript #Frontend #WebDev #TypeScript #UI #Frameworks #Performance #Cibered
SolidJS cheat sheet — React-like syntax with real reactivity 💠
No virtual DOM. No re-renders. No stale closures.
Signals update exactly what changed — nothing more.
Fastest UI framework in most benchmarks.
Save this 🔖
#SolidJS #JavaScript #Frontend #WebDev #ReactAlternative

Viewing and sharing Claude Code sessions made easy - drop them right here: https://t.co/yUKb4YCLYL
Select a theme, export as single html file.
Or save it for offline use (it's just one file).
#claudecode #codingsessions #devtools #solidjs

Two React Design Choices Developers Don’t Like, But Can’t Avoid
#solidjs
#react
#javascript
#webdev
https://t.co/iuPvAvTKBs
If you know how to program but have never made a game before, you should consider #threejs!
You get:
- amazing UI layer
- tons of libs, open source
- instant distribution model
- package as .exe for Steam
- AI agents can assist at every level
This ~240fps in browser
Troquei .map() por <For /> no JSX hoje.
Mesma lógica.
Muito mais legível.
Pequenas decisões = código muito melhor.
#frontend #dev #programacao #cleancode #solidjs

Flow Render: Render components in async flows — make your UI awaitable. #vuejs #javascript #frontend #webdev #dormosheio #reactjs #svelte #solidjs #frontenddev https://t.co/T429zT0MCL
The only valid reason to use React today:
You’re in a company or team that already uses it.
For your own projects? always choose the best and the most ideal options.
What’s your hottest take on React in 2026? Drop it 👇
#React #JavaScript #WebDev #HotTake #SolidJS
Two #React Design Choices Developers Don’t Like—But Can’t Avoid #reactjs #javascript #frontend #webdev #dormosheio #solidjs #frontenddev https://t.co/d3uWOnZ6fh
The <Suspense> is over.
Solid 2.0 Beta is now released (next tag on npm). 🎉
https://t.co/qODEb7q0Z3
Our first #solidjs project (we are migrating our frontend low code framework from #reactjs to #solidjs).
This one is human engineered (and not AI/LLM). Turning out quiet good and the code is getting more cleaner.
Eventually once tested this will be made #opensource at the right time.
We are planning to move 8 our #reactjs projects to #solidjs very soon (there is no learning curve as the mental model remain the same)
https://t.co/BhL2UBMVvo was to test how much AI based code generation with #solidjs works (And it worked great)
#yappydraw -> Made with #solidjs #roughjs (inspired by #excalidraw, #Procreate, #krita #miro and also I had my own ideas specifically for UX and animations )
https://t.co/QSBYNeua6J
Introducing YappyDraw — a soon to be open-source drawing & presentation + animation tool built from scratch with #SolidJS + RoughJS (Vibe Architected).
100% local (no data is sent to cloud).
There will be edge cases as testing is in progress but we were able to create, demo, train people using this.
It took close to 120 hours of vibe architecting and an additional 100 hours of manual review.
The effective man-days in efforts if I have coded manually will be around 200+ man days (given I know a fair amount of coding). A huge saving indeed!
The slide mode is as good as any modern presentation software.
This was also to test #solidjs (and I am happy the way code turned out).
I created this tool for me, my team (as we were using multiple tools and I want to combine the feature I like and still keep the UI/UX simple).
This tool was also a test of how far AI based coding goes and if we can avoid that so called sloppy code. Happy to say, we achieved great success in this (some refactoring's are still in progress)
You are welcome to be the judge once I open source it as we are reviewing and changing each line of code we don't like.
But feel free to use it.
It's still WIP but being tested by 50+ of our engineers.
65K + lines of code, each code manually reviewed and refactored.
100% vibe architected -> The entire design, code structure, patterns is as described by me based on my 30+ years of experience in the industry and this related field.
It's a canvas-based diagramming tool that combines hand-sketched aesthetics with a full-blown animation engine and presentation system.
Tech stack:
- SolidJS for fine-grained reactivity (no virtual DOM, instant updates even with hundreds of elements on canvas)
- RoughJS for that hand-drawn sketch feel — every shape, connector, and arrowhead rendered with natural roughness
- Dual render modes: switch between Sketch (hand-drawn) and Architectural (clean lines) with one click
- Pure Canvas 2D rendering — no SVG DOM overhead
What makes it different from other drawing tools apart from inspiration:
Animation engine with 30+ presets — fadeIn, bounce, pulse, morph, typewriter, glitch, and more. Animate any element with spring physics easing, keyframes, and triggers (on-click, on-hover, after-prev). Even tables can be animated row-by-row or cell-by-cell.
Persistent animations like orbit (elements revolving around a center), spin, and flow effects on connectors (animated dashes, dots, pulses).
State morphing ("Magic Move") — save display states and smoothly transition between them. Think Keynote's Magic Move but for technical diagrams.
Full presentation system with spatial slides on an infinite canvas, 8 transition types, laser pointer with decay trails, and temporary ink that fades out.
80+ shapes — not just rectangles and circles. Infrastructure diagrams (servers, load balancers, firewalls, lambdas), UML, DFD, wireframes, sketchnote icons, and even math notation shapes.
Mindmap system with 5 layout directions, organic branch connectors (tapered bezier curves), collapsible nodes, keyboard-driven editing (Tab/Enter/Arrow keys), and focus mode.
Tables with animated reveals, row/column operations, and styled cells.
Connectors with 9 arrowhead types (including crow's foot for ER diagrams), bezier/elbow/polyline routing, flow animations, and curved text labels.
Other highlights:
- Layer system with groups, visibility, locking, and opacity
- Gradient fills (linear, radial, conic), shadows, 18 blend modes
- Video export (WebM/MP4 at 60fps)
- SVG and PNG export
- localStorage auto-save
- Command palette, context menus, smart spacing guides
- Light mode + Dark mode + Focus mode themes
PS: Excuse the glitches if any as I have release it early for feedback and suggestions. This will fall under the Open source wing of @algorisys (where a team of members will be supporting it).
If you need early access to code for review please feel free to DM me.
Soon to be coming to GitHub:
#opensource #solidjs #roughjs #javascript #webdev #diagramming #canvas #animation
ランクにすら入らないsolidjs...
https://t.co/44DukQgBpO
#solidjs

Descubre Solid.js, el framework JavaScript moderno que elimina el Virtual DOM y ofrece reactividad fina para crear interfaces web ultrarrápidas.
#solidjs #javascript #desarrolloweb
https://t.co/yaeeQZM7RA

Small update,
Adding share button on Awesome @NativeScript Landing 🙃
#NativeScript #JavaScript #TypeScript #Angular #Vue #ReactJS #svelte #SolidJS
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