Top Tweets for #WaveEngine
👋 Welcome Wave Engine Corp. to UST! Specializing in pulsejet engines for UAVs, Wave Enginge Corp. offer propulsion systems with high efficiency ready to revolutionize high-speed drone applications.
Discover more ➡️ https://t.co/50xqVSTjGb
#waveengine #technology #propulsion
#NEWS | Wave Engine Corp has completed a flight demonstration of its new Wave Engine, a jet engine with no moving parts, to power a UAV.
Read more at AviationSource!
https://t.co/50ztK03vYH
#WaveEngine #jetengines #aviation #AvGeek

How is the whole process of renaming a brand?
Find out in this post the process of #renaming an already consolidated brand, from the name to the #visualidentity, using as an example the renaming of our graphic engine #WaveEngine to the current #Evergine.
https://t.co/3j6nBT1TuP
¿Cómo Wave Engine pasó a ser #Evergine?
Analizamos todo el proceso que lleva renombrar una marca ya consolidada, desde el nombre hasta la identidad visual poniendo como ejemplo el renaming de nuestro motor gráfico #WaveEngine al actual Evergine.
https://t.co/LjxQikvANp
Hemos llevado nuestro motor gráfico Wave Engine a otro nivel y nuestro compañero @jcant0n te lo cuenta en este breve video.
¡#WaveEngine es ahora Evergine!
¡Sigue a @EvergineTeam y mantente al día de todas las novedades! 👀
https://t.co/VOcNNQ6Ep8
¿Cómo construir proyectos wasm completos de WebAssembly en .Net6?
¿Cuáles son sus principales ventajas?
¡Descúbrelo en este post!
@carnero, AI Reasearch Software Engineer en @WaveEngineTeam.
#WaveEngine
https://t.co/2W9E4o7wgo
¿Conoces la historia de #WaveEngine, nuestro motor gráfico para industria y negocio?
Descubre su evolución y mejores proyectos en este nuevo post.
Y en breve... ¡os contaremos la próxima evolución del motor @WaveEngineTeam!
#TransformaciónDigital #RA
https://t.co/dDk4dKktQm
¡La versión #WaveEngine 3.3 (Prelude) ya está aquí!
Incluye características nuevas y cambios internos que nos van a permitir mostrarte nuevas e increíbles características muy pronto. 👀
Descubrelo en este artículo de nuestro compañero @jcant0n. 👇👇
https://t.co/ssPO6DxjXy
We are happy to release #WaveEngine 3.3 preview (codename Prelude). It is the last version before we enter in a new period. It allows developers to start creating new 3D #WinUI 3 applications today! https://t.co/KrVbsv0Ik0

This is a small glimpse of the upcoming @OpenXR integration in #WaveEngine using @VulkanAPI
Vulkan API is always challenging and we are reasonably happy with the results 😇
Further steps will be adding support for XrActions and portable devices (Oculus Quest and similar)
#VR
En nuestro esfuerzo por colaborar entre el Equipo Mobile y Research, nuestro compañero @1Marcos2Cobena se ha encargado construir nuestro propio enlace .NET para el #MetalAPI de Apple.
¡Descúbrelo en este nuevo artículo!
#WaveEngine #NET
https://t.co/meLqR3N4fb
We are preparing a new sample based on #WaveEngine and #WinUI 3 to help companies add 3D content to their new apps. As soon as we release the new version we will publish it at: https://t.co/MorRtmYAkU
¿Quieres conocer las mejoras en el rendimiento y tiempo de carga en la web al ejecutar proyectos #Wasm "puros" en .NET 6.0?
En este artículo nuestro compañero Javier Carnero hace un análisis sobre ellas.
👨🏽💻@carnero
#NET6 #MonoWasm #WaveEngine
https://t.co/1zP22XN9CG
We are porting our #WaveEngine Wasm project type to @dotnet 6. Vanilla applications are not officially supported but we managed to create a layer on top of Blazor SDK and is works with great performance. Our colleague @carnero tells you more here:
https://t.co/hC9o8okvcC

I keep working on new Raytracing support for the next #WaveEngine release. I am testing raytracing soft shadow and in this test is possible to see how does point light radius affects shadow. #gamedev
We are working to integrate AMD #FidelityFX in the next #WaveEngine release. FidelityFX allows you to render complex scenes in FullHD or 4K with a good performance. In this case, I tested FidelityFX with FullHD 1920X1080 output resolution in an Nvidia RTX 2060. #gamedev

These days I am working on @OpenXR integration in #WaveEngine. This is just a glimpse of the new upcoming features that we are working on. We hope that OpenXR becomes our API standard in #VR and #HoloLens development with WaveEngine.
I keep working on #Raytracing support for the next #WaveEngine release. I implemented a raytracing ambient occlusion test using multiples rays per pixel 4, 8, 16, and 32 to check the performance in real-time and it's so good. #gamedev
In my spare time I have been testing #ImGui and integrating it with our #WaveEngine low level API. Really nice controls for such a small dll size, so I think it would be a great idea to make a native integration in our engine. Great job @ocornut and contributors.
Last Seen Hashtags on Sotwe
ميقا_حصريات
Seen from Turkey
spanishgirls
Seen from France
นัดเย็ดยะลา
Seen from Thailand
ديوت_بدوي()****************+filter:native_video
peitoslivres
Seen from Canada
architecture
Seen from United States
Maori
Seen from United States
Nature
Seen from United States
เย็ดสาวแก่
Seen from Thailand
nxuzi
Seen from United States
Trends for you
Most Popular Users

Elon Musk 
@elonmusk
240.2M followers

Barack Obama 
@barackobama
119.3M followers

Donald J. Trump 
@realdonaldtrump
111.6M followers

Cristiano Ronaldo 
@cristiano
109.4M followers

Narendra Modi 
@narendramodi
106.9M followers

Rihanna 
@rihanna
97.4M followers

NASA 
@nasa
92.1M followers

Justin Bieber 
@justinbieber
90.7M followers

KATY PERRY 
@katyperry
87.1M followers

Taylor Swift 
@taylorswift13
80.9M followers

Lady Gaga 
@ladygaga
72.5M followers

Kim Kardashian 
@kimkardashian
69.5M followers

Virat Kohli 
@imvkohli
69M followers

YouTube 
@youtube
68.6M followers

Bill Gates 
@billgates
63.5M followers

The Ellen Show
@theellenshow
62.5M followers

CNN 
@cnn
61.9M followers

Neymar Jr 
@neymarjr
61.6M followers

X 
@x
60.9M followers

Selena Gomez 
@selenagomez
60.2M followers






