Top Tweets for #fabricengine

Just in case someone needs it, I built a @AdskMaya 2019 version of #FabricEngine
https://t.co/MPEZ4yJ60R
Super cool trick to open the #Bifrost Graph Editor directly from the Attribute Editor, #FabricEngine style.
This should be there by default !
BifrostBoardのアトリビュートに、かつてFabricEnginで有ったようにアトリビュートテンプレートでBifrostGraphEdhiterへのオープンボタンを付けてあげると、使い勝手がバツグンに良くなります。 #Bifrost
アトリビュートテンプレートの記事は此方↓
https://t.co/iTcaqhngCY
For anyone that needs it, I released #FabricEngine libraries for @AdskMaya 2018:
https://t.co/OqWAhXtW8I
Windows only..
Anyone have a recent #FabricEngine FabricServices source code?
I'd like to compile with MSVC2015 and the last one I found on github is too old(https://t.co/JpkJABFSPC).
I need the one from the frida branch...
My latest: https://t.co/Cf9loIN9CB. Second post about the end of #fabricengine. Why will it be missed for those doing #3d #machinelearning?
My personal opinion on what #FabricEngine was and what voids it leaves as it is no longer developed, part 1 of 2: https://t.co/D1hxWVu4zD
from https://t.co/h5emziAHgN #FabricEngine

I deeply hope @maxon3d bought #fabricengine and turns it into a multithreaded #xpresso 2.0 maybe @nosemangr knows more?
Fabric Software has discontinued #FabricEngine, its much-praised platform for developing custom VFX and games tools https://t.co/GbuE0ZSz2j

Rip #FabricEngine :( Still wish they had made it a fully blown modern dcc, could have caught up maya and then some already.
BooleanToolはなんとか形にできそうな気がするというスタートラインに立てた。一旦諦めてからの大逆転。返信くれた方��に感謝。#FabricEngine
https://t.co/87cOAiQjXq
For TDs and devs: #FabricEngine 2.6 is out, adding support for USD, Autodesk's AnimX, and a new RBF solver https://t.co/osaLtO6hws

Fabric Engine 2.5: [ #FabricEngine # ] Fabric Software has released Fabric Engine 2.5, the… https://t.co/FXrE7TOlLR
#VFX tools dev platform #FabricEngine 2.4 is out, integrating the Kraken rigging framework and adding curves support https://t.co/U1qQn2l7qk

Fabric Engine 2.4 Release Overview
https://t.co/QFJIT1bcjv
https://t.co/Mq6QmOxkiv #3d #cgi #vfx #FabricEngine

Fabric Import Patterns: rule-based data import for #unity3d #UnrealEngine #threejs #maya powered with #FabricEngine https://t.co/sEyrS8dwoI
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