Top Tweets for #unityTools
MetaGuard Update
We're spending a bit more time polishing MetaGuard before release.
The foundation is solid, but we want to refine the experience, improve workflows, and ship it at the quality level we expect from Tools Studio.
More updates soon.
#Unity3D #GameDev #UnityTools
https://t.co/3Parbz5aTe
Your own Claude agent inside of the Unity editor.
No monthly subscriptions.
#Unity3D #GameDev #UnityTools

I put Claude AI inside the Unity Editor.
Dockable window. Knows your project. Fixes your errors.
No browser switching. No subscriptions. BYOK.
ForgeMind is live.
🔗 https://t.co/g0UIJbKH1f
#Unity3D #GameDev #UnityTools

Hey yall, I’m building NHUE, a Unity editor toolkit for game dev.
Check it out:
https://t.co/0B6j0Qk4pt
#Unity #Unity3D #GameDev #IndieDev #IndieGameDev #GameDevelopment #UnityTools #GameDevTools #EditorTools #AssetStore #UnityAssetStore #ToolDev #NHUE

Runtime Atlas is now live. ⚡
Unity runtime diagnostics, profiling, timeline analysis, alert tracking, and report export workflows — built for production pipelines.
Demo: https://t.co/lVd24DsVoB
#Unity #Unity3D #GameDev #RuntimeAtlas #UnityTools
This looks ridiculously fun 🤯
Only 5 tile types and you can already build a super cute world? The mix of auto-generation + scene painting seems so good for fast prototyping in Unity.
#indiedev #gamedev #unity3d #unitytools #leveldesign
Hey y’all! I’ve been working on something big in secret hehe.
This is Night Hawk’s Ultimate Editor — a SUPER tool I’m building for Unity with 3D, terrain, image, and asset tools all in one editor.
More soon!
#Unity #GameDev #IndieDev #Unity3D #GameDevelopment #UnityTools

You're still extracting materials, assigning textures and creating LOD groups manually in Unity??? 😩 Not anymore - meet Auto Prop Setup. 🎬
🔗 Available on the Unity Asset Store:
https://t.co/Q5RgnOko1B
#Unity3D #GameDev #TechnicalArt #UnityTools #AssetSetup
Still grinding on my Unity tools — added mesh fracturing to Pile Gen.
Always fun watching procedural piles turn into destructible chaos. Hopefully release soon.
#UnityAssetStore #Unity3D #GameDev #IndieDev #UnityTools #GameDevelopment
Auto Prop Setup:
https://t.co/X8CytzX5LT
#Unity #Unity3D #GameDev #GameDevelopment #TechnicalArt #AssetStore #IndieDev #UnityTools #AssetSetup #AssignTextures #AssignMaterials #AutoAssign #AutoCreate #UnityEditor #EnvironmentArt #LevelDesign #Automation #UnityDeveloper
"Text engine for Unity that correctly renders every writing system — Arabic, Hebrew, Hindi, Thai, CJK, emoji, and 150+ others." https://t.co/ApPHMldZDV #UnityTools

🏆 Unity Awards–nominated tools, one holiday giveaway 🎉 UModeler X Plus × All In 1 3D Shader
🎁 Giveaway now live (Dec 23 – Jan 4)
Join our Discord to participate 👉 https://t.co/DcOywqT9mp
#UnityAwards #UnityTools #Giveaway #Seasidestudios #UModeler

Synapse Convenience is now available!
A set of practical Unity editor tools designed to reduce repetitive workflow tasks.
▸ Scene Selector
▸ Scene Dropdown Toolbar
▸ Prefab Quick Placer
▸ RenderTexture Camera
Available now on the Unity Asset Store.
#Unity #UnityTools #GameDev
I've been working on some extensions for the Unity UI toolkit. So you can drag elements, stack, drop, etc. Working on some other features for the asset so you can make your own UI systems with it and use custom elements.
#madewithunity #unitytools
Ky Winter Sale - Creative Works Edition: https://t.co/zac8ZAWMPA
KY Unity Tools Winter Sale : https://t.co/y52u87lK4A
#IndieGames #SoloDev #Itchio #WinterSale #IndieGameDev #GameDevelopment #UnityTools #NarrativeGames #IndieCreator
Building a custom Behavior Tree Editor for Unity — GraphView + Inspector hybrid, real-time debugging, and auto layout included.
Extensions & codegen coming soon.
#Unity #GameDev #BehaviorTree #UnityTools #IndieDev #MadeWithUnity #DevLog

🎥 Camera Bookmark Tool — now on itchio!
A lightweight Unity Editor extension by Krishnamohan Productions.
https://t.co/j0Zz0mFQUL
Streamline your workflow today.
#Unity3D #GameDev #IndieDev #UnityTools
Synapse - Convenience (Prefab Quick Placer)
Quickly place prefabs directly in your Unity scene — no dragging, no searching, just click.
What do you think? 👀
https://t.co/vy1JA0R6U0
#Unity3D #GameDev #IndieDev #EditorTools #UnityTools
Demo of HyperMenu.
Default Main Menu: 50 sec HyperMenu: 13 sec
🚨 Today last day off:
🛒 Asset Store: https://t.co/A6EaKDq8mh
🎥 Full Demo: https://t.co/II6eHz1Bhe
#UnityAssetStore #Unity3d #GameDev #UnityTools
@unity @unitygames @AssetStore

I’ve made it so that just adding an attribute delivers key inputs directly to your method.
Does it look useful?
#Unity3D #GameDev #IndieDev #EditorTools #UnityTools

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