Diving Deep Inside Human Body with Nikita Subedi out now on Major Platforms. Here is a Snippet of our Conversation.
You can find all the Links here: https://t.co/Z7ohSbzQ1L
If you’re building AI agents, LLM apps, or dev tools — or if you love Rust & clean protocols — check it out & contribute!
✨https://t.co/krw11mJLwF
#contextengineering#llm#AI#rustlang#opensource
🚀 Just launched my new open source project: MCP Context Server — a Rust-based server to reliably serve structured context for AI code generation & LLM workflows!
https://t.co/krw11mJLwF
#opensource#rustlang#AI
Enter MCP Context Server 🗂️⚙️
✅ Implements the Model Context Protocol (MCP)
✅ Stores context in local SQLite
✅ Fast, lightweight & standards-based
✅ Runs anywhere, easy to query
Created a Rust-based MCP (Model Context Protocol) server that provides git history insights to AI assistants like GitHub Copilot. This server exposes tools and context providers that allow LLMs to reason about the evolution of your codebase.
https://t.co/T1OnFsqnW6
LLMs have made learning a lot more fun for me. It hasn't made me lazier (yet) as I might've expected. I find myself being more curious, and learning a lot more per day. This is a bit surprising to me, and awesome.
Same goes for programming. Removing all the code I generate with LLMs from consideration (which is a lot), the amount of code I write on top of that has also increased. Again, to me, this is surprising.
I think it's because I'm more energized and excited by the overall productivity boost.
Anyway, we live in exciting times!
I'm making my ducks head act more ducky, along with some targeting and avoidance behaviours. I'm so pleased how much people love this little one and thank you to everyone who gave feedback these past weeks! 💚
#screenshotsaturday#gamedev#madewithunity
I made a playground for my duck! I've been working on physics interactions and couldn't help myself. Unfortunately development is now on pause as I’m too distracted riding the slide😆
A few details about the changes ⬇️
#gamedev#screenshotsaturday
I finally got IK working on this little guy (who my wife has named Oscar). I may have his head adjust to different heights if the tentacle has to reach too far.
#unreal#unreal5#ik#animation#gamedev
Working on a new Starter Kit for @godotengine! Super juicy driving using my infamous sphere technique, got some help from @NathanGDQuest to make this extra good. Will be free/open source once done 🏎
These days I'm working on some physics based procedural systems. This is one of my creatures. It can climb anywhere, it had to be very flexible in controls.
#GodotEngine#QuarkPhysics#gamedev#programming