Finishing the FTUE this week! Finally secured the music license too ๐ต. It's all landing in LandLords soon ๐
LandLords feels awesome in Godot, and the dev is super happy about it! :D only screenshot today.
#Godot#GameDev#IndieGame#LandLords
The current LandLords cards UX in the game is pretty bad. So I'm taking advantage of our move to Godot and refactoring the game cards. They're becoming more ADHD-friendly and juicy! :D #indiedev#gamedev#LandLords#ux#cards
Okay! Just another oneโฆ Here we see slightly more info โ this is a prefab for the host player! Also, I finally gave Buizer a try & it was almost entirely intuitive ๐ #gamedev#godotengine#UIAnimation#UIDesign
Been working on porting LandLords to Godot for about a month now, and the best part is I can finally see animations in real-time! Oh my gosh. #gamedev#godotengine#indiedev#LandLords
@VicSlavy I was quite naive starting this project based on Phaser :D It's simply not designed for creating complex animations. Most of my time was spent wrestling with code, which was a total pain in the butt -_-
Diving deep into GOAP for my botโs decision-making. Creating sequences of actions is a huge step forward. Will share planner code later #indiedev#javascript#LandLords
Finally! :D Building a Game Bot with GOAP: this article will introduce you to the world of autonomous planning and artificial intelligence in games #javascript#typescript#SoftwareDevelopment#indiedev https://t.co/9CPtGzoGum