What I absolutely love about MW4 so far ๐ฅ๐ฅ๐ฅ:
- unbalanced perk slots
- trading kills with an enemy because bullet velocity is bad
- braindead map design
- 70+ attachments on primary weapons
- footsteps being loud and inconsistent
- horrendous hit reg
- slow sprint to fire, slide to fire, and strafe speed
- not being able to edit attachments in the firing range
- placeholder/ai generated calling cards
- inconsistent voice chat routing
- dual prestige system
- no open matchmaking
and thatโs just off the top of my head. atleast activision blessed us with a discord tab in game and cut scenes when loading into a map! COD is so back ๐ฅ๐ฅ๐ฅ๐ฅ๐ฅ๐ฅ๐ฅ๐ฅ๐ฅ๐ฅ
Dashy is NOT feeling MW4:
"As a shooter idk what it is, is it bloom? is it bullet velocity? I think this game was made for infants above the age of 4."๐ฃ๏ธ
"This game is very bad, but we have to play it."๐ณ
@___doug0__ I donโt think itโs necessary. Instead of using man power on it they could have spent more time fixing the critical gameplay issues in the original tweet
@stefkoloko I guarantee you itโs not a skill or latency issue. Iโve got a high end pc, iโm on fiber, and have been playing this shit competitively for years, the game is just bad
1. please find me a calling card in the game right now that fits the standard of what weโve had in previous titles
2. having no way to know if people are using the classic path or the other prestige path gives almost no reason to use the harder path.
3. open matchmaking is only in the popular modes section and not in quick play
4. weโve been able to change attachments in the firing range in the last 3 titles, thereโs no reason not to have it and it helps test builds instead of having to navigate through multiple menus.
5. There isnโt a single good player on the game that would say that footsteps being loud is good, nice self report everyone knows youโre peak gold
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