@AbidKu3 I honestly think that if they went even harder with ink effects it wouldn't look too bad. Right now it just kind of clashes with the style in my opinion. Like if they dropped impact frames with ink, blotches or parts of the animation that kind of looked like ultra ink effects
@Gronkyfish@DB_Legends If the skill ceiling is so low then why are you criticizing passive play? This is so cope. If you aren't enjoying the game then stop playing it's not worth it at that point
@Gronkyfish@DB_Legends If your idea of aggressive play is constantly attacking at all times in a predictable pattern without even reading your opponent then yeah pass a play is getting rewarded because that is a stupid way to play and I pray that you never touch a fighting game in your life
@Gronkyfish@DB_Legends Dude, I'm not going to lie, this all sounds like a huge skill issue. Yes, passive play is still getting rewarded, but you cannot deny that they have incentivized aggressive play with this gameplay change. If you're constantly getting pv'd that is a skill issue.
@nk_sybau@the_lost312@LimitHon_DB Unfortunately boo Duo and gogeta blue just will not make a good team. Buu Duo is strike and gogeta is strongly blast, z abilities don't mesh etc
@VibeEshwarann@LimitHon_DB Yeah but buu duo buffs Majin Buu saga and gogeta blue buffs fusions/ God ki so putting them together would kind of be wasting their potential
@Gronkyfish@DB_Legends Repeating the same point over and over doesn't make you any less wrong. The changes DO matter because they drastically changed how we play the game. Overdrive, legend actions, charge attacks etc are all new interactions that change the way you play the game.