Mina the Hollower is out!
I was going to just make a quick sprite, but I got a bit carried away and just ended up making a full on high-res mockup instead. Haven't even got around to playing the final release! Gotta fix that.
Mina the Hollower is OUT NOW!🐭🕯️
After 6 years of development, our fright-filled action-adventure is finally in your hands.
Whip foes, burrow beneath danger, uncover secrets, and descend into Tenebrous Isle today.
Thank you for joining us on this journey. ⚔️
TRUE FINAL RELEASE DATE!! 🐭🙌
Mina the Hollower launches May 29 for only $19.99!
Prepare yourself for one of the greatest top-down adventures ever to be delivered directly to your soul for less than 20 bucks.
Mark your calendars. Tell your friends. Wishlist now - links below!🧵
Developing a new game! We back to #shmup, now on #picotron. New caravan - Faster, Louder and Harder
Taking all the lessons from ExTerra and Steel Surge, and pushing it even further this time. Thanks to Zep's LXO, we will even have live high-scores! #gamedev
Feels good to be back
I made a game in 3 days for #ldjam
Fling a bat and explore levels using echolocation. Like billiards but weird.
Let me know how it plays for you? Thank you!
https://t.co/ZH2mXWcjms
It’s been a year since I released #Picocraft, a demake of Warcraft III on Pico8 with cool @brullov_art pixel art.
To celebrate, I thought I’d release the two editors I coded to help me create the four maps and animations.
https://t.co/z6RQ9amvm2
Hello, fellow game developers!
Here are the 30 swords from Swordtember 2025. ⚔
It was really cool to realize my creative potential to make one sword per day. Which ones are your favorites?
#swordtember#Swordtember2025#NES