๐ฎ Gameplay Animator available for work ๐ฎ
My current montage-driven combat system in Unreal, using blueprint logic and notifies to drive the attacks and the returns to idle.
#gamedesign#unrealengine#unreal#gamedev#animation#gameplay
@Hypo_Thermick Hey, it's a pretty simple setup! Its using Play Montage and Montage Jump to Section to start the montage and then check to see if there's been another input, and if not it resets and stops the combo.
Dinoblade is available now!
Thank you everyone for the support and motivation to help me get this released! I feel very lucky and I couldn't have done this without you all pushing me to turn a silly meme into a game. I hope you all have fun playing Dinoblade! <3
In-Progress version of the combat system I'm working on. Currently building out each of the back-to-idle animations in between each attack.
#gamedev#unreal#maya#animation#combat