Some behind the scenes of our latest Dark Souls 3 Fan Art Project I worked on with @jonjo3d@jeanzoudi Tammy Kim, Antonio Gil Herrera, Archie Andrews.
No AI was used.
The final attack shot from our latest Dark Souls 3 Fan Art Project made with @jonjo3d@jeanzoudi , Tammy Kim and Antonio Gil Herrera.
I learned so much from this project, it was my first time getting into level sequences and creating cinematic animation, hope you enjoy! 🔥
A cinematic thriller where trust is survival. Experience tense, grounded stealth combat with Adaptive Cover, a genre-reinventing cover and traversal system.
Wishlist our debut project, Crossfire, now! https://t.co/XFogXomSY6
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Vietnam’s back-alley hẻm — humidity, street sounds, life spilling onto the pavement.
I recreated these walks using photogrammetry, building the environment piece by piece.
Hope you enjoy the walk.
https://t.co/cjgpo1sD7F
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A little teaser trailer while I prep for launch!
Mostly me moving meshes into each other. Still feels magical! 🧙♂️🪄
MeshBlend is coming to @UnrealEngine soon.
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