Introducing CozyBlanket Pro
A next-generation mesh optimization and cleanup toolkit, built from the ground up with AI-assisted retopology, cutting-edge UV tools, and powerful tool system to transform complex geometry into clean, efficient, production-ready assets.
Free asset: get Moonshot's rigged model of a Komodo dragon
The production-ready asset has a full body and facial rig, muscle and skeleton visualization, multiple LODs, and a walk cycle
#Maya scene plus Alembic, FBX and OBJ formats
https://t.co/WYmDjNDIHZ
#VFX#animation
@RBrzoska@InPostPL Fajnie gdyby te ciężkie walizki jednak znajdowały się na dole, a nie na górze paczkomatów... nie wszyscy są tak wysocy i silni jak Pan Rafał.
sin instalador de 20 GB, sin precompilar shaders, un solo ejecutable de 200 mb, totalmente open source, 60 fps sin inmutarse en una macbook M1. godot señoras y señores. un invento ARGENTINO.
In response to community requests, we have delivered a new version that supports armature-driven deformable colliders. A video tutorial is also available. https://t.co/t2kmcaCP2i
We’ve released the official Blender add-on for ZOZO’s Contact Solver, our open-source physics solver developed at ZOZO, Inc. Blender users, please take a look!
https://t.co/t2kmcaCP2i
animation is the past, present, and future of storytelling - but it can be painful and tedious. I'm pretty excited about this workflow
cartwheel in blender!
capture motion, edit, generate, repath, repose, retime - all in your DCC.
we're testing this out, so let me know if you're interested (DMs open), we're hoping to launch a cleaned up version early next month
Vegetation interaction test render with the new #blender 5.2 Alpha Cloth Dynamics node in #geometrynodes and rendered with #b3d Cycles
Animated hippo 3D model from Sketchfab
Just tried the new Cloth Dynamics solver in Blender 5.2 Alpha #geometrynodes with interactive fern foliage!
Still missing self-collision for now, and I had to jump inside the node group to tweak a few things manually, but it’s great to see this system exist now... #b3d#blender