Check out this dope stylized water VFX by student Vadim Akhmetzianov in Unreal! Breakdown is straight-up fire. Total inspo for game devs and VFX peeps! #UnrealEngine#VFX#GameDev#screenshotsaturday
3D Artist @realnevra has showcased an accurate shoulder deformation rig set up in Blender without Shape Keys.
The lifting motion is controlled by a single bone: https://t.co/D5RR9WAy4k
Join us for some of our BIGGEST announcements of the year during Overwatch 2 Spotlight 🔥
Tune in LIVE Feb 12 at 10AM PT for new heroes, new maps, groundbreaking PvP changes, and so much more! 🥳
RigidCar will now be free to all to get! ✨
Physics-based rigging and car simulation/animation Blender addon will remain free for all of February, anyone who grabs it will be able to keep it once it's no longer free, of course, I hope you all enjoy it! 🚗
#b3d#3DCG#blender
Monika Oller tested all three new skeletal mesh deformers in @UnrealEngine 5.5 on a MetaHuman face, achieving smooth performance with four layers of animated deformations.
Breakdown on the way: https://t.co/lPhbxZZjyk
#ue5#unrealengine5#metahuman#3danimation#animation
first look at the Tiny Hair Shader #b3d
what started out as a convenient little node group for my Arcane fan-arts is now an add-on, and it comes out this month :) (hopefully by the end of this week)
there'll be a free and a paid version
Animation about the feelings you hide versus the ones you show
From: Appearance and Reality (2014), dir. Elena Rogova and Zhenia Pavlenko, Amix Film Studio
A lot goes into 15 sec of animation.
The project took me 60 hours of work (from what I recorded) so it's probably 80 😅.
2/3 of it was animation #animation .
I made the #2DVFX in Animate.
Rendered with Cycles, comped in AfterEffects.
#B3D#p2design#rigging