Gemini Robotics 2.5 is here. 🤖
Our latest physical AI is able to learn hundreds of everyday skills - from folding laundry and serving pastries to autonomously sorting car parts on the factory floor.
Here’s a snapshot of its capabilities 🧵
A finer touch for humanoid robots. 🤖
At #CoRL2026, NVIDIA is introducing GR00T 2, an open world action model for humanoids, alongside new open industrial benchmarks from @RLWRLD_ai and @UCBerkeley built on Isaac Lab-Arena.
Explore how NVIDIA’s open world action models, scalable simulation tools and agentic workflows help researchers train, test and refine robot skills, from connecting cables to assembling small components.
Discover more ➡️ https://t.co/spzxPurj6y
Meet GR00T 2, our new generation of world-action models (WAMs): it imagines how the physical world will unfold and generates the actions that get it there. One model runs on parallel grippers, dexterous hands, and humanoids.
https://t.co/32Z1plSGQg
Introducing Claude Fable 5.2 and Claude Mythos 5.2, designed to tackle the most daunting technical challenges.
They’re capable collaborators on ambitious projects in many fields, and show improvements in areas like coding, reasoning, and vision.
#UIST2026 Poster | Tue, Nov 3 | 6:00–9:00 PM 👻
Ghost-in-the-Loop: Can People Distinguish Human and AI Agency in Humanoid Teleoperation?
Can you tell whether a humanoid robot is controlled by a human or an AI?
We switch between human teleoperation and AI-generated voice, facial expressions, and gestures within the same humanoid robot.
Come see our poster and share your thoughts!
Robots Never Clock Out | AGIBOT G2’s 24-Hour Convenience Store Challenge
Six AGIBOT G2 take on a 24-hour shift as convenience store trainees.
From rush-hour crowds to late-night solo duty and the morning breakfast sprint, can they keep up with nonstop customers and unexpected requests?
https://t.co/eg1fUhcr3T
#UIST2026 posters Tue, 3 Nov | 6:00 PM - 9:00 PM
Warping the Workspace: Expanding Visual Access with Adjustable Reach Mapping for Humanoid Teleoperation
We warp its 360° view and remap arm movements together, so operators can reach to the sides and back while facing forward.
I'd love to hear your thoughts — come chat with us!
Presenting our poster at #UIST2026! 👻
Can you tell whether a humanoid robot is controlled by a human or an AI?
Ghost-in-the-Loop lets a human operator and an AI switch control of the same humanoid robot.
By recreating the operator's voice, facial expressions, and gestures, we explore whether people can tell the difference—and what makes us perceive someone as human.
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UIST 2026で、ヒューマノイドとAIに関する研究をポスター発表します!👻
目の前のヒューマノイドを操作しているのが人間なのかAIなのか、あなたは見分けられるでしょうか?
Ghost-in-the-Loopは、人間による遠隔操作と、本人の声・表情・ジェスチャを再現するAIによる操作を、同じヒューマノイド上で切り替えるシステムです。
Our collaborative work will also be presented at #UIST2026! 👻
Can people tell whether a humanoid robot is controlled by a human or AI?
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こちらの研究も UIST2026 で発表します!
ヒューマノイドを動かしているのは人間か、AIか。人はその違いを見分けられるのでしょうか?
Can People Distinguish Human and AI Agency in Humanoid Teleoperation? A Preliminary Study of Agency Perception, Xian Li, Koya Dendo, Keigo Minamida, Yuto Nakamura, Per Ola Kristensson, Jun Rekimoto
https://t.co/qJxfnQxYdr
https://t.co/as9GyYZd9z
人は、ヒューマノイドの遠隔操作において、動作の主体が人間かAIかを識別できるのだろうか。この問いを検討するため、ロボットの身体性を一貫して保ちながら、音声・表情・ジェスチャを人間による操作とAIによる生成の双方で制御できる遠隔操作フレームワーク Ghost-in-the-Loop を開発した。
Presenting our poster at #UIST2026! 🤖
Can we reach behind a humanoid robot without turning around?
We warp its 360° view and remap arm movements together, so side and rear targets can be reached from the operator’s forward workspace.
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UIST 2026で、ヒューマノイドの遠隔操作に関する研究をポスター発表します!
360°映像の見せ方と腕の動きを一緒に変換することで、ロボットの側方・後方の空間を正面から操作できるようにする研究です。
Even G2 just got a major AI upgrade.
Version 2.4.0 makes your Even G2 more intelligent, personalized, and useful:
• Knowledge Base (Beta)
• Even AI 2.0
• Conversate Pro Mode (Beta)
Here's the rundown: 🧵
This is Genie 4, our most realistic and interactive world model yet. 🌐
Explore dynamic environments in real time to see how the scene responds, sounds, and how the people in it move, react, and speak.