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Ronin Arcade is LIVE!
100K RON, Playstations, and onchain rewards 👀
Get a Battle Pass for 25 RON for a chance to win rewards including graded Pokémon and OnePiece cards, a Playstation 5, up to $4,000 in RON, and more.
Get a Battle Pass 👇
🔗 : https://t.co/pPq4wjtGQC
Full announcement 👇
📜 : https://t.co/7kQiHvvEgg
We just launched some pretty big infrastructure improvements to our staking system that will unlock a lot of functionality...
1. $vPIXEL is now live on @Ronin_Network mainnet & fully supported in the $PIXEL staking ecosystem.
$vPIXEL is the first implementation of @limitbreak app tokens out in the wild. Essentially it is a spend/stake only version of $PIXEL that is backed 1:1 with $PIXEL. Players will start to see UI components of $vPIXEL across the ecosystem. We will start to experiment with $vPIXEL rewards soon.
2. Validators now can reward ANY ERC20.
Previously rewards for stakers could only be denominated in $PIXEL. This unlocks entirely new economics for the staking ecosystem. This means that games can now monetize in tokens like USDC and distribute rewards to $PIXEL stakers in the same token they monetize with.
This has 2 benefits...
1) To participate in the $PIXEL ecosystem, games no longer need to add additional friction to payments by forcing the use of $PIXEL
2) Staking rewards can be now non-dilutive to the ecosystem. Ex: it's not favorable for $PIXEL if users stake $PIXEL just to sell all of the rewards in $PIXEL. However - if rewards are in USDC or other tokens users are free to swap the rewards without harming the $PIXEL ecosystem.
3. Visibility into RORS & Earnings distributed.
Games that use our analytics engine will now also publicly show RORS, earnings given per day, and revenue per day. This will give users who stake more visibility and understanding on how a game is performing.
4. Infrastructure for Phase II (variable rewards for games) has been included in this contract upgrade.
Soon the amount of rewards each game is able to distribute to users will be proportional to the amount of $PIXEL staked to each game. Users will soon be able to help decide how much $PIXEL each game gets to give out by staking their $PIXEL - very exciting!
The Kingdoms NFT Presale is officially over! 💥
Over $21,000,000 contributed from 5,102 participants who purchased over 308,000 tickets!
Congratulations to all of the winners, and a MASSIVE thank you to everyone who has supported.
The WL Mint is 48 hours away. See you there!
LinkedIn will never fail to entertain.
Did F2P have zero Issues? ❌
Did F2P take off Immediately? ❌
Was F2P a scam? ❌
Head down. Build. Ship.
Gamers WILL have digital property rights. gm.
The real innovation of blockchain is the application of property rights to digital media.
Web2 secondary markets only work until the game developer decides they don't.
Records of "ownership" are kept privately and centrally instead of publically and decentrally by default.
It’s a good point. What does Web3 and Blockchain gaming solve? This is my take, but I’d like you to chime in and add to the discussion please. Especially @CryptoStache@nofuture @PolygonGaming @GoGalaGames@genso_meta@ZssBecker
@brycent Not necessarily true.
Game having value (DAU, retention)does not mean its assets have value.
What if the game overproduces assets? Or the game assets have no use or desirability in the game?
I get the sense you discount careful economic design and believe it works itself out.
@VaderResearch 👍 If you want a successful game with tradeable assets, the economy is vital to capturing any gameplay value in the assets. Without a robust economy. The value of the gameplay can be lost completely.
@AlexHormozi Doesn’t mean you can’t greatly impact people 4+ generations down the line.
May be worth sometimes doing not what you want in order to maximize positive impact regardless if it is remembered or appreciated.
@ZssBecker@loopify People already believe content that does NOT come from authenticated accounts/sources. Not as good a security measure as on chain but that’s not the issue.