Qwopus 3.6 27b-Coder is now live!
Scores a 67% on a full run of SWE bench verified with thinking completely disabled! Q5_K_M
This model is lightning fast for dense class! With a natively finetuned MTP head, it achieves 100 tps on a single 5090! The biggest upgrade here, though, is its stability in programming and tool calling within @NousResearch Hermes agent, with thinking off!
Wall time is crazy fast this way, which makes Hermes feel "native" and snappy, like they were meant for each other. The freedom of running without thinking at all makes you part of the thinking process, and you never get caught waiting 15 minutes for it to finish a thought string, like with the base models.
Thinking on and temp high, .9-1 seems to produce really incredible design and svg results. I reran the Boat survival prompt through a few turns, thinking on, and it seemed to render more fancy models in HTML canvas, but it was much more of a start-a-prompt and wait experience vs the snappy and active iteration with it disabled. It may be worth turning it off and on throughout the build process if you want to get really creative with design.
Really looking forward to seeing how this one performs for y'all! Please post comments with your opinions and use cases below! As always with our fine-tunes, mess with the temperature setting, and run them much hotter than the base!
Please check out the Boat Survival game I posted yesterday, made in 12 turns using Hermes and this model, with thinking off. Link below!
Full swe bench repo-specific breakdown also posted in the comments for those interested!
Happy building, everyone! We're looking forward to your thoughts! Quants uploading now!
https://t.co/kxJE3C39ZZ
Introducing Claude Fable 5: a Mythos-class model that we’ve made safe for general use.
Its capabilities exceed those of any model we’ve ever made generally available.
Macaron-V1-Preview-749B 👀 a Mixture-of-LoRA personal agent model from MindLab
✨ 744B base + 5 specialist LoRAs
✨ Generative UI as a core skill
✨ Personal agent focused
✨ 202K context
✨ MIT license
⚔️Great combat, art style and memorable characters in "Small Sega" jRPG!
* Use tiny weapons in strategic, turn-based combat.
* Encounter awe-inspiring titans.
* Team up with a colorful cast of misfit rodents.
#indiegames#indiegame#jrpg#indiegamedev#インディーゲーム
Meet Gemma 4 12B!
A unified, encoder-free multimodal model designed to bring high-performance intelligence directly to your laptop, and released under an Apache 2.0 license.
Bridging the gap between edge efficiency and advanced reasoning. Here is what’s new with Gemma 4 12B: 👇
Seven new models launching at Build: let’s go!
Reasoning. Code. Image. Transcribe. Voice.
Built from scratch on a clean data lineage, designed for efficiency, working seamlessly as a family of models
Thread 🧵
#MSBuild
Qwen3.6 35B A3B can't fill out a paper form on its own. But give it NVIDIA's LocateAnything-3B — the #1 trending model on HuggingFace — as its eyes, and the two small models get it done together.
(The test: place each element at the right pixel position on a blank form image, not type into a field.)
Setup:
> Qwen is the brain (main model), LocateAnything is the eyes (helper model acting as a tool).
> I gave Qwen a new tool: ask "where's the email field?" and LocateAnything returns the exact x, y, width, height.
> The blue boxes on the screen are its detections. Look how tight they are — it nails every field.
Result:
> Qwen3.6 35B A3B + LocateAnything-3B: form completed, all info correct.
> Name, DOB, ID, gender, marital status, nationality, email, phone, address, postal code: all landed in the right field areas.
> Character-box alignment still a touch loose, but every value is where it belongs.
> 9m10s, 224.5k input, 24.3k output, 21 turns.
Why it matters:
> Qwen alone can't finish this test. Bolt on a 3B model that does exactly one thing > locate > and suddenly it can.
> A combination of small models can do the work of a single large one.
The next evolution of Hermes Agent is here!
Introducing Hermes Desktop: everything you love about Hermes, now native on your machine.
First demoed in Jensen's GTC keynote, it's now in public preview.
⚡️ Step 3.7 Flash is here: The new frontier is agent efficiency.
#1 ClawEval-1.1 (67.1), #1 SimpleVQA Search (79.2), #2 SWE-PRO (56.3), 95.3 on V* Python. Open weights under Apache 2.0.
Built for agentic, coding, search, and multimodal workflows — balancing speed, cost, and reliable execution.
- 400 TPS. 198B sparse MoE, ~11B active. 256K context, 3 reasoning levels.
- Understands UIs, charts, docs, images — then writes code or calls tools to act on what it sees.
- Web + visual search reaches further: more sources, deeper follow-up.
- Reliable tool use — less drift, fewer broken toolcalls. 98%+ on τ²-bench across all difficulty levels.
- Works with Claude Code, KiloCode, Hermes Agent, OpenClaw, and protocols like MCP.
- Runs locally on Mac Studio M4 Max, DGX Spark, AMD AI Max+ 395.
GitHub: https://t.co/kqlZkVIRHv
HuggingFace: https://t.co/qqceCrgPiw
GGUF: https://t.co/rR6XrnymWG
ModelScope: https://t.co/wney6Tzvqy
API: https://t.co/RvHWzRG7Fu
Blog: https://t.co/BxDiajiQ5G
Today we're bringing Cua Driver to Windows: background computer-use for any agent. Claude Code, Codex, or your own loop can drive real Windows apps through CLI or MCP while your desktop stays usable, with true multi synthetic pointer support.
1/6
🚀 Better inference efficiency, lower costs, broader access.
MiMo-V2.5 Series API pricing is now permanently reduced — by up to 99% compared to previous pricing.
✨ Unified pricing across all context lengths.
MiMo Token Plans have also been upgraded:
• 5–8× more usable tokens at the same price
• Simpler and more transparent billing rules
🎁 As a thank-you to current users, all current Token Plan credits will be fully reset.
🎧 MiMo-V2.5-TTS remains free for a limited time.
⏰ Effective May 26 at 6:00 PM PDT.
These improvements are powered by continued inference optimization and serving efficiency upgrades across the MiMo stack.
🛠️ We’ll also publish a detailed technical blog on the inference optimizations later — stay tuned.
Kabuto Park is coming to NINTENDO SWITCH 💙❤️
🪲 Catch the cutest and strongest bugs ON SWITCH
🐞 Win the tiniest sumo fights ON SWITCH
🐝 Collect, upgrade and enjoy summer ON SWITCH
It will release on May 28, for its anniversary!
This makes me incredibly excited and happy 💗