Just under 4 days left for the I3D 2024 papers submission deadline! Hurry up so you don't miss it!
Find all the info in the website: https://t.co/62JLOQiYLd
#I3D2024#I3DSymposium
Here is our #SIGGRAPH2023 paper on initializing hybrid hair simulations to prevent sagging when the simulation begins with my PhD student @JerryHsu32 and collaborators at Tencent, Tongtong Wang, Zherong Pan, Xifeng Gao, and @kui_wu:
https://t.co/y01rwkAbew
.@__lightspeed___'s Zhenyu Mao and Kui Wu told us about the Photon Water System and spoke about the system's physics support for gameplay programmers and physically-based underwater volumetric lighting:
https://t.co/OrWDj3dsNa
#rendering#3drendering#gamedev#gamedevelopment
What a day! Thank you to everyone who attended today’s Speaker Sessions at the @Official_GDC.
We also have more Speakers presenting their research, so stay tuned.
See you tomorrow! 👋
#LightSpeedStudios ⚡️️#LightSpeedAllAboard#GDC23
STARTING SOON:
Open-world Water Rendering and Real-time Simulation with Zhenyu Mao and Kui Wu
9:30 - 10:30 am PST, Room 301, South Hall @Official_GDC#LightSpeedStudios⚡️ LightSpeedAllAboard
✨ I've (finally) released the source code for our TOG/@siggraph 2022 paper "DiffCloth: Differentiable Cloth Simulation with Dry Frictional Contact." 👕👒🧦👗
💻 https://t.co/4lOvJRaauG
Check out our paper if you haven't already 👇🏻
📃 https://t.co/MoILiYPI0y
I am excited to share our new @SIGGRAPHAsia 2022 paper “Fluidic topology Optimization with an Anisotropic Mixture Model” 🌊🚀⛲️🫀
Paper: https://t.co/wgCRfbyl3x
Webpage: https://t.co/LqPkNehWlN
Video: https://t.co/VCxBOwKqpL
(a thread 👇🏻)
Our research specialists are passionate about exploring ways to improve development tech. This innovative method for 3D Modeling theorized by our team would improve the visual loyalty of low-poly renders with reference to their original input. https://t.co/EbWpyK0vmU
Don't you love it when your meticulously prepared model sags under gravity as soon as you begin to simulate? Our #SIGGRAPH2022 paper offers an efficient solution, applicable to mass-spring, FEM, MPM, PBD, and more:
https://t.co/tsXQqgSjey
Project Page: https://t.co/H4uUmv5r1W
🏅 #CHI2021 Honorable Mention
"KnitUI: Fabricating Textile Sensor and User Interface with Machine Knitting"
by Yiyue Luo*, Kui Wu*, Tomás Palacios, Wojciech Matusik
from MIT CSAIL
@LuoYiyue, @kui_wu
Cover story l Fibres with a coaxial structure in which conductive stainless-steel threads are coated with a piezoresistive nanocomposite can be machine knitted into wearable garments that can be used to monitor and recognize tactile interactions https://t.co/deF1Lxnzet
BREAKING: MIT "smart clothes" use special tactile fibers to sense a person’s movement & determine what pose they're in.
Potential applications:
🏀 coaching
♿ rehabilitation
👴🏽 elder care
Paper: https://t.co/g33ZPHiUUK
More: https://t.co/26jSWXr61A (v/@NatureElectron)
BREAKING: MIT "smart clothes" use special tactile fibers to sense a person’s movement & determine what pose they're in.
Potential applications:
🏀 coaching
♿ rehabilitation
👴🏽 elder care
Paper: https://t.co/g33ZPHiUUK
More: https://t.co/26jSWXr61A (v/@NatureElectron)
How to Knit a Teapot
@kui_wu prepared a web app, showing step-by-step instructions for knitting some models we'd designed, including the Utah Teapot! Check it out:
https://t.co/twWgowXr0I
Quite a few people asked me about the setup I use for live online talks and lectures, so I put together a mini video series to explain it. I hope you like these videos and use the ideas in them to improve your setup.
VIDEOS: https://t.co/j1RN9uzh12