Excited to share some of the work I did with @dblstallion and @RiotForge on the #convergence game! It was such a fun experience working alongside such a talented team, and it felt so rewarding to see the final product. Congrats to everyone involved, and happy (belated) launch!
Had another question about how we animate our character! It's done procedurally and makes it more dynamic/time saving than animating each frame.
#indiedev#indiegame#indiegamedev
Do you just click different blending modes until it sort of looks right?
Well, that probably won't change after you read this but at least you probably won't use Lighten or Darken again.
(you should bookmark this thread and use it as a reference)
Game development is hard. Leading a team is harder. Leading a multi-discipline team is extra, extra hard.
Here is one process that can help you improve as a lead:
🧵 #gamedev
One of the most fun parts of animating for me is pushing the poses on anim layers, beyond what I had initially imagined would look good. Iteration is key! #animtip
After YEARS of work I’m finally allowed to share what we’ve been cooking up! WE MADE A NETFLIX SHOW! Collaborating with so many amazing people has been a dream come true and I hope you all enjoy the show later this year!
Help! I've been looking for a full time job over 1 year this Feb. If you need FX established on a new series, improve/breakdown FX designs, I live in Hollywood and I am available!💪