Welcome aboard The Weather Channel Airlines. Please fasten your seatbelts as we dive into the science behind turbulence with our NEW Immersive Mixed Reality:
It’s not because level of talent has decreased or artists have gotten worse. Back then artists had way more time and way more budget. There was a genuine interest in breaking barriers and making cgi look as great as possible, not just “good enough”. As cgi artists we want to make everything we touch look as good as possible, but it’s up to higher ups and budget which is increasingly becoming a trend of less and less budget, while at the same time expecting faster and more work. The mantra has become “we need to spend less money, crank things out faster, just try to make it look good enough”. The results are exactly what you and I would expect.. All so higher profits can be realized 🫠
Unfortunately not many companies do it for the love of art anymore. Hopefully the pendulum swings in the other direction again.
El domingo disfrutamos en el especial #EuropaDecideRTVE 🗳️🇪🇺, nuestro equipo ha trabajado muy duro para integrar el impresionante plató del E5 de Prado del Rey en el Parlamento Europeo, no sólo la escenografía, también la iluminación, pantallas y grafismo 1/4
So am I reading this, right? @Adobe@Photoshop
I can't use Photoshop unless I'm okay with you having full access to anything I create with it, INCLUDING NDA work?
Go behind the scenes on blockbuster TV series Fallout 👍
Discover how a combination of in-camera VFX in Unreal Engine and shooting on 35mm film helped @Magnopus bring this dystopian world to life:
https://t.co/XTt7kjL3dC
The HoloTile
Disney Research Imagineer Landy Smoot is the inventor of this magical floor.
This will make VR/AR experiences super immersive, and we’re one invention closer to the HoloDeck.
https://t.co/7ODXMPElYI