As confirmed earlier through our official channels, in mid-June of this year, we unexpectedly received notice from PlayStation Studios that they would cancel the PHYSINT project. PHYSINT is an important project both to me personally and to KOJIMA PRODUCTIONS. Determined to keep the project alive, we have spent the last three months searching tirelessly for a new partner. In the course of seeking advice and pursuing negotiations with people across many fields, we found in XBOX a partner with whom we share a common vision for the future, and we have decided to team up with them once again. Please rest assured that development of PHYSINT, our genre-defining action-espionage title, is ongoing and will continue moving forward.
This developer is making a 3D action rogue-lite where you wield outrageous weapons, such as a basketball and can shoot hoops in combot, along with dice, chairs, guitars and more!
It's called Above Land: Rhapsody, are you interested?
@Jakob_Wahlberg Incredible how much personality and life you can give to a character by using procedural animation. I have know idea how to do that, but your work is convincing me to go learn about it!
I was using obs all this time to record gameplay of my game, just today that I realized there's a unity package for that do it way better, feeling dumb