Software engineer and entrepreneur with a British accent based in the San Francisco Bay Area. Hardware/software/reverse engineering. Former co-founder @ Bugsnag
@krikzz hey krikzz! any plans to publish dev sources for the gba pro series, like you have for the mini series? looking to add everdrive gba pro support to my custom launcher
I've attempted to map everything in oncology in a public website and open source repo for all.
The site is trying to get all cancers, products, technologies, bottlenecks, people, startup opportunities with 1000+ ideas for upgrading the field.
If you have a loved one with cancer and you are technical or can engineer, go take a look, file improvement requests or bugs or help with the open repo and make this the best open and free info resource for individuals, researchers and educational use.
This should save people time, aid AI oncology projects and generate positive action. If you are not technical just complain in this thread about broken or annoying or things you want and I'll fix them live.
Some of the interesting pages:
Treatments: https://t.co/EJEOhMppoB
A gallery of the molecules being used https://t.co/EV6ZitrVqm
And targets: https://t.co/CgkjuF8nR2
The technologies in oncology: https://t.co/lNaieWYRKH
1100 ideas for helping oncology: https://t.co/iQA6Z5SvRA
Bottlenecks on oncology: https://t.co/WND44055WD
Open questions (LETS GO RESEARCH PEOPLE) https://t.co/wSbphQ0IBg
Startup requests (LETS GO STARTUP PEOPLE) https://t.co/PphztuLihP
Mechanics of cancer: https://t.co/cMUyVObzZi
Battlefronts: https://t.co/PlSZitVd50
Isotope supply: https://t.co/2Pcl4tTuPv
Key papers: https://t.co/YK0dW1XJj0
Pipeline funnels: https://t.co/xYcbSCSyBg
Cancer by type: https://t.co/d9k8Yyzdk7
Institutional rankings: https://t.co/VepXcKHhaa
The startups: https://t.co/whXKg5dPzb
Heros and heroines : https://t.co/uLDmhRjE36
Key medical people: https://t.co/JWhDZ0rC73
Here is the project roadmap: https://t.co/UtbbuOsdA5
Models and data sets: https://t.co/bim0tjiWOj
There are other views as well, take a browse.
Try making a PR if you have an upgrade to this on the repo here: https://t.co/2Dw0ufEJ3z
If you are biologically/medically minded and something is wrong, file a bug as well or say on the thread and we will get it fixed live.
If this is a useful project star the repo and help get it calibrated.
I've tried to add some other languages but I cannot speak them so tell me if that doesnt work well.
I believe we will crack oncology and having total information dominance is key to the problem.
Let the feedback flow!
@analogue hey folks! I spent a long time chasing what I thought was a bug in my homebrew, but seems to be analogue3d behavior, not present on OEM N64. Controller Paks > 256kbit don't seem to work. Using a 4mbit controller pak on Analogue3d makes it appear as a 256kbit.
I wanted to share some pictures of something I've been working on for fun: A Nintendo Switch Lite SP! This mod will give the Switch Lite a folding form factor to make it closer to a 3DS!
@RobertDaleSmith@Benathon I'd skip an SDR and use something like a TI CC1101, assuming you can reverse engineer the protocol! Much cheaper and embeddable.
Calibration and shaping get combined into a small precomputed transform at boot (or whenever they change). The poll loop just calls "apply", a handful of integer operations with no FPU required. Plain C99, no dependencies, no allocation.
Shaping comes second, and is where the feel comes from. Inner and outer deadzones in axial or radial shapes, gamma response curves, and circular, square, or octagonal virtual gates, all in one struct you can change at runtime without recalibrating.
Calibration comes first. Pickaxes runs a calibration session on the firmware that captures rest position, min and max travel, and orientation. Release the stick, push it in each direction, rotate it around the rim. Drive it from a homebrew app or a button combo on the device.
I'm open sourcing Pickaxes, a C library for calibrating and shaping analog sticks and triggers on 32-bit microcontrollers, designed for people building portables and custom controllers. https://t.co/8Dsrn6PCxW
Portablizers cobble together sticks and triggers from whatever fits the design, things like Joycon sticks, 3DS sliders, and random ALPS sticks from Digikey. Pickaxes lets you tune the raw ADC values from these to match OEM feel, or to your own preference.