Indie dev/cofounder @TeotlStudios (@Unmechanical, @TheSolusProject, The Ball). Helper on @ChivalryGame, @YAGERdev, @HauntedOfficial. Part of @saftladenberlin 🍊
Saftladen office mate and overall cool and talented person @AllanCudicio@TwinDrums unveiled his RPG project Wagadu Chronicles. Very much looking forward to it.
This is what I have been working on in the last period! So excited to be bringing more African-inspired aesthetics & themes to videogames and table-top 🌍🔥💓
#gamedev#afrofantasy
🥁 It's the moment you've been waiting for: the schedule for #AMaze2019 is online!
💎 https://t.co/AI5yBUJYlg 💎
🎟️ You still don't have a ticket? Get one here: https://t.co/6mxz1WD0YL
🎪 We are not recording the talks this year so join us in person to hear all the goodness
🖥️ [Open Screens] application is now OPEN! This is another way to show your game to the #AMaze2019 crowd for a few hours, don't miss it!
📜 Read the conditions and apply here: https://t.co/GSGMlXK1i5
✨ We can't wait to play those games!
#playfulmedia#indiedev#altgames
We have another update! Codecks is getting better every day. Check out the project management tool with just the right feature set for indie teams!
https://t.co/wQm8JgIE37
#gamedev#indiedev
Epic is working to open up services built for Fortnite to all developers on all platforms, all stores, and all engines for free!
https://t.co/ThZGfjcz8j
Hey! Are you a game dev?
Have you published a game on Steam, GOG, etc?
I would like to know more about your experience!
Some questions here: https://t.co/cjso2qjW78
Please RT for reach 🌻
🔎 Looking for freelancer to do some #lowpoly low-res 3D modeling (in #blender3d) and texturing. If interested send reference work to [email protected]
💰 Paid; up to a week of remote work
🌱 Simple models: modular plants & various salvaged trash items
Please RT
Budget Cuts - Out now on Steam and Oculus Home! Get it on Steam: https://t.co/WQKZNPUnWq. Get it on Oculus Home: https://t.co/bGsLBbkIbg. #BudgetCutsVR#indiedev#VRgame#gamerelease
Our major 1.1 patch is here! A bucketload of VR improvements: inventory backpack, arc teleport/dash, hand model, room scale player capsule movement and more. Also, we now run on @UnrealEngine 4.19 instead of 4.11! And some bug fixes, too. #vr#gamedev#indiedev