π 12 days to go! Join us at MelbJS on Wed June 12.
Parcel and the Limitations of Building Tooling in JS
@mattcompiles
Web Fonts, Without the Jank
@michaeltaranto
REPL Gives You Wings
@jamesdiacono
Register now π https://t.co/cx2ZGaWnwE
Jira jokes aside, I'm super proud to have been part of this project. Most of the JS community is sleeping on Parcel but it's an amazing project and we've got big plans for the future.
My team shipped the most difficult (and longest) project of my career in the last few weeks. We migrated the frontend bundler for Jira (5M+ src lines) from Webpack to @parceljs, and customers (mostly) didnβt notice.
Just reached out to @nextjs for help on making the π§Vanilla Extract next-plugin more consistent. It would be great if anyone involved with Next could help out π€
https://t.co/8dzq5QtDDW
Today we launched a refreshed homepage for SEEK. It's part of a new baseline uplift to the experience, driven mostly by a new theme in Braid.
Same system, same product but evolved usage with brand new space scale, radii, typography, even a web font.
Ask me anything.
Vanilla Extract support is finally coming to Next.jsβ app dir. Thanks to @graycoding, @Sutt_J and @shuding for making this happen π https://t.co/lbHkCF9SRB
π§π¨π Sprinkles for Vanilla Extract just shipped v1.6 with support for cascade layers. You can now assign your utility classes to a layer, either scoped or global via Vanilla Extractβs new `layer` and `globalLayer` APIs.
https://t.co/FL2feLg8bH
Vanilla Extract just shipped support for cascade layers with support for both locally and globally scoped layers.
This is a game changer for design systems. Massive shout out to @mrm008 for this one.
Scoped layers: https://t.co/BmqD4BXOxN
Global layers: https://t.co/kvDrEZ6X7d
And the second function that allows you to drop-and-spread it into a CSS-in-JS solution with full type-safe props. In this case for example, I'm using @markdalgleish Vanilla Extract.
Here's a video update for TRIPLEX talking through new features:
β¨ Initializing a repo (new & existing)
π Menu bar
π¦ Scene panel
π― Context panel
Sound pretty cool? Check out the video and read the next few tweets below π
#threejs#r3f#webgamedev#react
One of Vanilla Extractβs most powerful features is currently undocumented. Just opened a PR to finally add some docs for it. Super excited to get more eyes on it and unlock another wave of community tooling. https://t.co/d6Xs8he6ZT
After trying utility-first css libs itβs clear to me that vanilla-extract succeeds where the utility classes approach cannot. Iβm not going to talk tech Twitter down from one tech or the other. I dont think thatβs an interesting pursuit. What Iβll say is that if your goal is toβ¦
Revived this! Probably took a few years off my life to make it work - stay tuned for a blog post on that!
Here's a video with the latest progress, sound on! π
#threejs#r3f#webgamedev#react
ICYMI, if you're using a webfont then it's likely your page layout and content is jumping around when the font loads.
Capsize now let's you have the webfont without the UX trade off.
Super happy to share that this uplift to the Capsize ecosystem is the result of an open source collaboration with Google, Nuxt & Next β€οΈ
Massive shout out to @karaforthewin, @janicklas, @katiehempenius and @danielcroe for collaborating on this! π