My first-ever game project that I've made from start to finish all by myself is finally out 😊Challenging arcade game playable in the browser so why not give it a try and see how far you can get!
#IndieGameDev#GodotEngine#gamedev#screenshotsaturday
https://t.co/CNslHQc3Wb
@WMiljas Vastuullisuus ja ahneus valtaan toteuttaa nuoruuden fantasioitaan harvoin kulkee käsi kädessä… Valitettavasti luotettava systeemin ja muihin puolueisiin tämän korjaamiseksi, hän ei sitä tee itse.
@WildCatMiyuu https://t.co/1SKIcP5IwL Full remote support and cool project! I joined a little bit under a month ago fully remote to this team and have been loving it so far :) If you have any questions etc. let me know or if you want I can direct you straight to the recruiters
@SeulgiVLR So sadly sometimes the production realities limit the amount of creativity and complexity that a project can realistically have. While Riot is big, not all production teams are, but they are still tied to their producers and art directors. 5/5
@SeulgiVLR More variety brings more complexity to the overall style guidelines and makes it harder to keep track and make sure that everything works together as intended. We don't know the size of the team behind Polaris branding and templates nor what other tasks are on their table. 4/x