Trimsheet Offset Variation per Object Position
It’s a technique I found and wanted to share as I couldn't find anything about it online
🧵 1/7
#UE5#gameart#gamedev
This Bike post is a prime example, all the crashing shapes don't look too bad in the render. If i want to put the camera this close though, not going to work
Last year, I took a class from Cave Academy and learned the whole process of making props for the VFX pipeline. With the guidance of J, I learned many things. This is my personal project in which I apply the knowledge I gained from Cave Academy. #3dmodeling
I decided to try something different yesterday. Usually, I use Maya for modeling and rendering, but this time I thought, "Why not give 3Dsmax Vray a shot?" These are my renders. 😁 #hardsurface#3dsmax#maya#vray#modelling
Juan Hernández presented the most unusual version of a dwarf you've ever seen, created in 3D using Blender, ZBrush, and Substance 3D Painter.
Learn more and check out the renders: https://t.co/t5Clh04u72
#3d#3dart#characterart#blender3d#b3d#zbrush#substancepainter#dwarf
🚨We're giving away the biggest freebie ever in the history of The Pixel Lab!! We've put a lot into this one, I would really be grateful for a re-post or share if you could. It would mean a lot to me. Thanks and enjoy this awesome freebie!!!