@acro7780s A little trivia fact; the MGS1 flashbacks in MGS2 weren't captured directly from the original game. KojiPro made (slightly) higher poly versions of the MGS1 models just for those brief flashbacks.
(Example; Ocelot's chin & top of his head are noticeably smoother.)
Meu cinema favorito, o Cine Odeon, no Rio, completa 100 anos hoje. Vivi sessões inesquecíveis ali. Vi Polanski lançar “O pianista”. Vi Coutinho apresentar “Jogo de cena”. Vi maratonas virarem madrugadas. Vi o público se recusar a sair da sala em sessão de Scorsese. Viva o Odeon!
O AGENTE SECRETO.
THE SECRET AGENT.
密探.
Cartaz chinês oficial pro lançamento do filme no país. Arte criada por mim.
Muito obrigado à Unknown Pleasures Pictures pelo reconhecimento e a todos pelo apoio.
I'm not sure if the site has been attacked or what, but opening the URL now shows a "Dangerous Site" warning. There are also DNS issues. I'm investigating it all now.
In the meantime, if you see this page, PLEASE use this option to tell Google that the site is actually safe.
Today is Firewatch's tenth anniversary. It remains the thing I'm most proud to have worked on. There's more of me inside of Firewatch than in any other game—and I have no doubt there are others on the team who would say the same about themselves. Thanks to everyone who played it.