What is an obvious thing that we should do with Codex, API or our models that we should just do but haven't yet? What is 100% within reach, but we just seem to be missing?
made a 3d fly that lives on my mac desktop. its brain runs a live simulation of real neurons from the FlyWire fly connectome, so it only flees my cursor when the actual escape neuron fires. it walks on window edges and naps after lunch (fr)
https://t.co/zM0kELyAAJ
@thsottiaux Add a messenger layer. I want to discuss projects with the team right there. Context and memory are very important, and right now I have to keep switching back and forth between the messenger and Codex, copying and pasting.
Просто wow! за 10 минут с Codex я сам перевёл и персонализировал учебный уровень в @UnrealEngine на русский. Не субтитры, а прям таблички и инструкции внутри UE. Теперь изучать движок буду намного быстрее. Спасибо командам @OpenAIDevs@thsottiaux
I love the depth of game development.
First you think it’s code.
Then you need graphics, so 3D modeling or 2D art.
Then you need an interface, so UI design
Then you want a fun game so you need to do game design (hardest skill)
Then you want some feedback, so you add sound design, game juice, music
But you also want a great short story, so writing
And then you want first players and playtesters, so community management
Then you want to balance the game, so data science and analytics
And finally, when you have something good, it’s all about marketing, trailers, etc. (Second hardest skill).
The great news is AI.
And I plan to share more and more on all these skills and how AI can help as I prepare for the launch of Zombies Per Minute, my first commercial game inspired by Factorio and They are Billions.
Tag along if you are interested!
@thsottiaux На этой неделе Codex помог мне сделать векторную географическую карту для клиента. Оказывается он может работать в QGIS. Я даже не знал о такой программе
Если вы недавно установили GPT, то первую неделю рассказывайте ему о себе. Просто в свободной форме включите аудио режим и попросите запомнить инфу о себе. Так ответы будут приближены к вашему опыту.
Here's my conversation with Peter Steinberger (@steipete), creator of OpenClaw, an open-source AI agent that has taken the Internet by storm, with now over 180,000 stars on GitHub.
This was a truly mind-blowing, inspiring, and fun conversation!
It's here on X in full and is up everywhere else (see comment).
Timestamps:
0:00 - Episode highlight
1:30 - Introduction
5:36 - OpenClaw origin story
8:55 - Mind-blowing moment
18:22 - Why OpenClaw went viral
22:19 - Self-modifying AI agent
27:04 - Name-change drama
44:15 - Moltbook saga
52:34 - OpenClaw security concerns
1:01:14 - How to code with AI agents
1:32:09 - Programming setup
1:38:52 - GPT Codex 5.3 vs Claude Opus 4.6
1:47:59 - Best AI agent for programming
2:09:59 - Life story and career advice
2:13:56 - Money and happiness
2:17:49 - Acquisition offers from OpenAI and Meta
2:34:58 - How OpenClaw works
2:46:17 - AI slop
2:52:20 - AI agents will replace 80% of apps
3:00:57 - Will AI replace programmers?
3:12:57 - Future of OpenClaw community
Idea for Codex Work: make artifacts accessible across devices. I started market research from my phone but couldn’t open the report, local HTML, or PDF shared as a file path. A mobile preview, download link, or pages sent as images would solve it. @thsottiaux