Introducing Monagerie, a monster collection game where every monster matters. Wrapped up in a faithful 90's handheld aesthetic (if they were 16:9), we can't wait to show you more. Demo coming soon!
"A retro, Pokemon inspired game with its own unique twists, Monagerie is a great RPG for those who are looking for something just a bit different."
Our @Jupiter_Hadley took a look at @monagerie at #EGX2019: https://t.co/DqBBScUhIP
Happy Halloween from Monagerie! Hopefully those of you who played will remember these monsters... If not, you can get to know them in the upcoming demo!
Monagerie (@monagerie) - A very fascinating take on a 90s RPG with monsters. Rather than capturing the monsters in a ball, you (befriend?) them after battle and they join your party. This was definitely one of my favorite games on the showfloor this year, looking forward to more!
And the award for coolest business card at @EGX goes too.... 🥁🥁
@monagerie
Not only did they have cool business cards but they also have an amazing game.
Which I'm going to be talking about on this week's podcast!
@Marcdachamp Right now we're shooting for PC! Let's us focus on getting the game as tight as possible. If people like it, and want to see it elsewhere, we'd be more than happy to work on other systems.
@Byrneinator Thanks for the shout out Katherine! So glad you feel that way about the project, the next build will be even better, so we'll let you know when it's ready. Hope you enjoyed EGX!
What a weekend! Thanks to everyone at #EGX2019 who played, you were all fantastic! We look forward to showing you the next build of Monagerie. It'll be stronger, better, faster!
We have Monagerie, inspired by Pokemon, but you can combo up moves from different monsters, tame them without trapping them into balls, and focus on team management as they don't level up by @RoryMcH and @monagerie here at #egx2019