To help with this, we have appointed a new Advisory Board!
This inaugural board is formed from a range of people we've worked with across industry and academia, many of whom have already been instrumental to GiG.
You can learn more about our board here: https://t.co/VM7kiJj2zW
After relaunching as an independent not-for-profit company earlier this year, Grads In Games have been working hard to define our future aims.
Welcome to Grads In Games 2021/22, with a new mission, advisory board & ways to get involved 💚
Learn more :
https://t.co/XUf7g60lYJ
*Games Programming Project Prize Winner*
Moses Noxolo, Awaken in Goblin Forest
A game with a hack + slash combat system, animation with character rigging, aesthetics with shaders, AI + character controllers.
Defeat the Goblins to survive the night.
https://t.co/JjA0ZrlQKp
The past few weeks have been very stressful for many of us.
So I have made a playlist of different AIs playing Snake (a snakepilation?! 🤔)
I promise it'll be THE most satisfying thing you'll see today.
If you don't believe me, just watch this. 👀🐍
https://t.co/23B3BiNpwT