@Voxlessa Well on another reply I explained that it was the IK arm since I didn't have the shoulder bones made at first and that generated issues, I found the other parts of the rigging process easier, the legs I got them on the first try too.
Some character I made a while ago and first rig I made is with that one too. Also I don't use the cyberpunk theme anymore but you can get them themes in https://t.co/UaeXeNASmz. On the third photo you can see pretty much its controls and all
#GameDev#blender3D#blender#rigging
@MBashirzadeh The control that put up a fight longer was really just the arms IK. At the first time of making it I setup the Ik before having the shoulder bone and I had to redo that bone chain, the rest of the controls was fairly easy and fun to do, my favorite ones are the head and fingers
Felt like doing some modelling practice again and decided to make the dragon slayer. Also someone told me to add a render with the wireframe too to show the topology.
#robloxDev#GameDev#blender3D#berserk