I've just released a new plugin called "SV Loop Pattern Selection" for Cinema 4D on Gumroad! Following the release of "SV Ring Pattern Selection", the Loop Pattern was the final missing piece for a complete pattern selection suite.
https://t.co/aHl3CpYtrI
There's also a discounted bundle available containing both the Ring and Loop Pattern Selection plugins.
Indie: https://t.co/dljvSNAuik
Studio: https://t.co/dljvSNAuik?
I've just released a new plugin called "SV Loop Pattern Selection" for Cinema 4D on Gumroad! Following the release of "SV Ring Pattern Selection", the Loop Pattern was the final missing piece for a complete pattern selection suite.
https://t.co/aHl3CpYtrI
@cgpov@raycast Very cool! I can only highly recommend checking out Transnomino, it offers even more capabilities to rename files and is able to chain multiple rename actions together and save it. https://t.co/rZWXtgxhAC
- Improved the logic behavior of "restrict to polygon selecting"
- The plugin now supports running with multiple objects selected simultaneously in the object manager.
I've recently updated the SV Ring Pattern Selection fixing some bugs and improved performance. Detailed lists of bugfixes in the comments. And if you didn't have the plugin yet, get it here😊: https://t.co/xzGdwvy7XI
- Fixed bug when running the plugin on selected edges of triangle polygons with inverted normals. Previously it didn't traversed correctly or selected random edges
- Improved performance of processing edges of triangle polygons by an order of magnitude (10 times faster).
@ace5c4d Thanks for the shoutout!
It was quite complicated with the algorithm. 😅 Especially as it needs to work on meshes with random polygon/point indices and multiple selections.
There’s a good reason why C4D doesn’t have this natively.