@tjet33@sylabdul Throwing every green lantern element out there failed with the GL movie. Showing parts of the GL lore slowly with a grounded story (with what looks like flashbacks and off world moments) is a cool way to get fans interested in the characters first before being too “fantastical”.
@tjet33@sylabdul Some of Green Lantern’s most popular and critically acclaimed stories take place solely on Earth in small town America. Yes there are grander elements of Green Lantern, but focusing on Earth with Green Lantern to start is cool to not overwhelm the audience.
@OskariK0@JameSmithorienn@grok@mjarbo@ComicScope26 You’re still talking theatrical. Above I agreed it lost money theatrically. No one disagrees with that. Arguably somewhere around $120-140m. That includes marketing and splitting ticket sales.
It will take a long time but that loss will eventually shrink.
@OskariK0@JameSmithorienn@grok@mjarbo@ComicScope26 A typical superhero film, especially in a shared universe, would certainly have a decent market. I’m not saying hordes, because you’re right, but a couple 10s of millions the first few years in post theatrical revenue isn’t out of the question.
@OskariK0@JameSmithorienn@grok@mjarbo@ComicScope26 You are oversimplifying future revenue. It’s not just merchandising. That is a relatively small amount (especially for supergirl). PVOD/digital sales, physical media, tv licensing, streaming, airline/hotel licensing, and most importantly library/catalog value.
@Fortress_of_DC This isnt true. The delay creates practical uncertainty for major long term spending, and WBD is subject to customary preclosing operating covenants. But the pause does not prohibit WBD from greenlighting high budget films, including DC, in the ordinary course of business.
@OskariK0@JameSmithorienn@grok@mjarbo@ComicScope26 Supergirl was unquestionably a theatrical loss. But treating its shortfall as its final lifetime loss while ignoring everything before and after theaters isn’t a serious accounting of what WB actually loses.
Youre overestimating costs and underestimating future revenue
@JameSmithorienn@OskariK0@grok@mjarbo@ComicScope26 Ask grok if supergirl had preproduction savings. Asked how much a movie like this save with marketing deals, merchandising, product placement, and tax credits/breaks. Just ask that. My guess is you won’t.
@JameSmithorienn@ComicScope26@OskariK0@grok@mjarbo Oh so you think I should have gave the bot your ramblings without giving it the context of the conversation? The prompt was this entire conversation. You disagree the conversation isn’t about calculating how much the film actually cost with prerelease savings? Reread above then.
@JameSmithorienn@OskariK0@grok@mjarbo@ComicScope26 You purposely ask grok pointed questions and leaving out context. You don’t consider tax credits/breaks, prerelease merchandising, marketing deals, product placement. Of course it tells you what you want it to tell you. If you were honest you’d get a response closer to this.
@JameSmithorienn@OskariK0@grok@mjarbo@ComicScope26 Then the film/character will continue to make ancillary revenue post theatrical that will eventually cover that $100-150m loss. Itll take a long time since she is not as popular as other heroes but the fact the character is part of a shared universe it will continue to make money
@JameSmithorienn@OskariK0@grok@mjarbo@ComicScope26 No, it didn’t lose $240m theatrically. That number ignores all offsetting costs for the budget and marketing (and tax credits/breaks), product placement, etc. I’d imagine it lost between $100-150m before post theatrical revenue comes into play.