Tough part about guarding the Portland Fire is they just keep stacking actions. Sun defend the first screen in the rescreen. Flows to Carleton and you contain there. Now it's a random guard/guard screen with the left side empty. No clean switch, help forced, skip to Leite for 3
This is a fun set. Hadn't seen it before.
I don't love how it's executed, but it's a fun idea to have the ghost -> ghost into flare as an exit screen happens strong side.