🎣 super excited to get to publically say i've joined @FiletGroup to do UI/UX design for their upcoming 3D platformer The Big Catch! 🎣
really jazzed to be working with my friends again on such a special game :^)
FLICKSHOT will be joining @PIGSquad at the vancouver WA games & music festival TODAY from 2-8pm! come visit our booth to play some matches and submit a quip to put in the game!
https://t.co/9r6txfIiKw
i think it’s getting to the point where there needs to be a class action lawsuit against apple for iOS alarms just not going off. it’s been a problem for like 9 years and it hasn’t been addressed at all
i will be showcasing flickshot in person TONIGHT at @GroundKontrol from 7pm-11pm!
come stop by and play my game >:)
(also peep the new title screen)
look all you need to know is if a twitter user is complaining about “dead space” you can safely write them off as a moron with nothing valuable to contribute
Always been absolutely baffled by the lack of ergonomics with #SteamDeck, specifically around their stubbornness to keep pushing the terrible touch pads. No game out there is built with them in mind; novelty at best. But core controls are crammed to the top 30% of the unit. 🤦♂️
very excited to be showcasing FLICKSHOT at
@PIGSquad's PIGCON in portland OR on saturday may 30, come visit my booth!
and for those who can't make it to the con, FLICKSHOT will also be making an appearance at ground kontrol this thursday the 28th at 7pm :^)
@thedowd i'll never forget the first time i booted up recroom in 2016, the first person i talked to in the lobby had worked on a bunch of the OG tony hawk games. he then proceeded to teach me the proper technique for throwing a frisbee which carried over into real life perfectly lmao