@zDamascus@EX__Steve I'd still recommend SoP over XVI. XVI might be like DMC on paper, but it's nowhere near as intricate. It's basically mashing buttons and stuff happens, it only has the appearance of that type of combat system.
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@Sebbywebz@Hanan_F87 The FF with actual time-related mechanics being a faithful 1-1 (with certain story beats expanded upon), would actually be hilarious in an ironic sort of way.
@bambamguitar I'm assuming this is rhetorical, but yeah, I have no idea why they decided to go for the heavier saber props when the ones from the Prequels worked. Guess they wanted to cut corners on budget by reducing the amount of choreography needed?
@snark_talks@FF_XIV_JP Considering they only have one developer doing all the Evolved jobs, I doubt they have the ability to divert the man power in order to moderate PVP as well. Small indie company after all :xdx:
One cool thing about the MenaRD vs Daigo set is that hopefully, in 20 years, we'll see an upcoming contender face the fighting game legend known as MenaRD.