I have an idea for a "on twitter dnd game" where I'd poll a scenario then ask for d20 rolls for or against the parties "success/failure" and I'd describe the outcome based on the rolls, show or tell me some d20 rolls and say For or Against, more rolls... more happens...
I have an idea for a "on twitter dnd game" where I'd poll a scenario then ask for d20 rolls for or against the parties "success/failure" and I'd describe the outcome based on the rolls, show or tell me some d20 rolls and say For or Against, more rolls... more happens...
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@MoxieSwagger going "by the books" is easier for most, but if player/DM agree on something that would make sense for the character, its absolutely up to them/you to add or sometimes remove items and skills as appropriate.
@DungeonMasterSc to keep the game moving I have during pauses, described the scenery, described background NPC actions, assuming the players havent requested a game pause, and that's how the party get lost in a forest for 5 hours with a on the spot made-up NPC called Steve, but it happens.