Post#3
"hmm... is this supposed to happen? I look.. pixelated..."
soo i'm a bit more active than usual because it's spring break woooooo~
#gamedev#madewithunity#unity3d
Something I love in #gamedev is the amount of crazy tricks you need to create behind the scene to produce an effect as simple as: make foes dance around you as in a Jackie Chan movie. Yellow dots are "dancing spots", Green ones are "melee". Follow me for more about this rogue-fu
Overwhelmed with pride and joy from the grading this past weekend.💪Everyone worked so hard this year, well deserved. Looking forward to seeing us grow and continue to 'unlock' new achievements!
Hey, I have been playing with compute shaders and marching cubes, it has been really fun. I am working on some of the Technically Speaking challenges I have missed, and these are some of the results.
#VFXFriday#URP#Unity#ComputeShader#madewithunity#gamedev
#UnityTips Unfortunately there is no remap function to map a value from one range to another in Unity Mathf.
So we made one for you! 👇
#gamedec#indiedev#math
@angelapickles I remember the first time I went to Vietnam my uncle woke me up at 5-6am for breakfast and breakfast was a bowl of pho and a pitcher of beer xD
Hey! I wrote a tool to add "Register Variable" and "Get Variable" nodes into #ShaderGraph! v10+ (Technically they're SubGraphs with hidden connections) ✨
🔗 : https://t.co/IudkhqpLch
Also includes a few extra features (see thread)
Retweets super appreciated! 💙
It's been a while since i tweeted anything.
I been playing around with shaders and particles lately, just trying out some simple stuff
#unity3d#gamedev#madewithunity
soo i've been playing with my oculus rift and i thought maybe i should try and make something with it.
Was thinking of a mechanic where you have to make sound to reveal the level. I apologize for the terrible recording xD
#madewithunity#gamedev#unity3d#VR
So this is the prototype that got me into the industry, I've been meaning to pick it up again.
https://t.co/RvVS2w1nSQ
Still brainstorming but I'm thinking of adding a lastKnownPosition/fog of war-like mechanic to it
#unity3d#madewithunity#gamedev
Started prototyping again. It's been difficult for me to stay motivated to work on my personal project, hopefully I'll start tweeting my process consistently again.
Prototype:
Just messing around with shaders and collision matrix
#madewithunity#unity3d#gamedev
Took a while, but here is the much requested tutorial on how I set up ledge climbing! Code samples included :) #gamedev#unity3d
Over here >> https://t.co/9GO73xUX7c
I'm currently trying to make an in-game level editor, the project is a bit ambitious and I have no idea if my approach if good or not but I'm still having fun
#madewithunity#unity3d#gamedev#programming
Artifact 5 is looking for a contract animator and 3D artist this summer for a still-secret cozy RPG. We're looking for someone who can do the full animation pipeline, and a 3D character artist for stylized characters. We can't wait to hear from you at info at artifact5 dot com!