@BeatGringosEsq Apologies for the slow response. We’re currently researching new ideas and functionalities for Ottifox. If you have any and would like to share, feel free to send them to [email protected] 🦊
@kfarr Totally. When you choose a model from the Poly tab in the app, it actually downloads it into the project, so there is no reliance on the Google server later on. On export that model will be referenced from the assets folder so that you can upload it anywhere or use locally.
A-Frame 0.8.0 is out for everybody to enjoy! This release was the most complex so far. Thanks to @machenmusik@arturitu@donrmccurdy@fernandojsg @reeder29 and all of you that contributed filing bugs, testing and staying on top of things. https://t.co/CusqqHb7Up
🔥 An edition of the Supermedium newsletter! Steam launch, search bar, developer panel, and fresh content. Lots of VR users from Steam now trying #webvr for the first time. Search and visit thousands of VR sites!
https://t.co/X30L6gH76O
#WebVR has arrived in Steam through @supermediumvr! Serving WebVR to the heads of VR users. Distribute your content on Steam via the Web. Try it out! 🚀 https://t.co/z6dKLtp8DF
@Rexshidesign Can you try creating a new file and preview it - to see if that works. If so, can you send us the file you're having trouble with and we'll debug from here: [email protected]