While there are thousands of tutorials out there on how to create something in @Blender there are hardly any on how to integrate Blender in a Production Pipeline. I started this knowledge base to get people started on that topic. Please contribute! #b3d
https://t.co/7jYK7uiOvW
Bravo to our VES - @autodesk Outstanding Student Project winners - A Calling. From the Desert. To The Sea - presented by Autodesk CMO @daratreseder - congrats! #VESAwards
I've been working on this side project with @PabloVazquez_ for a while. Here it is: our tribute to the animation community! If you are an animator looking for a place to share your work, find inspiration or a job, check out https://t.co/wJ5TGWdS6c
#animation
Python 3.11 is out! 🎉
This is one of the most exciting releases in a while, including significant speed upgrades and better error messages.
Here's what's new:
If you had a blank slate to redesign how character #animation works in #Blender, what would it look like?
Add your ideas to https://t.co/i0kBWFXGQA, we'll be looking at those soon for the Character Animation workshop later this month.
#b3d#devfund
While there are thousands of tutorials out there on how to create something in @Blender there are hardly any on how to integrate Blender in a Production Pipeline. I started this knowledge base to get people started on that topic. Please contribute! #b3d
https://t.co/7jYK7uiOvW
@johantrihandoyo@sastuvel@PabloVazquez_ Haha glad it worked out! Yes it’s not very well documented and works different than the blender-kitsu add-on which can be confusing. The official address of the kitsu backend is just: https://t.co/ZDOiSUZsks
@johantrihandoyo@sastuvel@PabloVazquez_ Hey @johantrihandoyo . It just seems to not be able to log in to Kitsu basically. Are you sure you entered the right credentials in the user preferences of the shot-builder?
If i remember correctly you also have to makre sure to append `/api` on the "Server URL" property.