Meet the Blender Roadmap, your live overview of projects that are under development or already part of the upcoming 5.2 LTS release!
See where Blender is heading next and how you can get involved: https://t.co/4JdYYzUa47
#b3d#DevFund
Apparently, there used to be some issues with Blender’s Grease Pencil when drawing long, continuous lines. This was fixed in Blender 5.1, so I decided to give it a try and draw something using a really long one. One drawing, one stroke — 53,261 pts. #greasepencil#blender3d
Blender Foundation is thrilled to announce that Netflix Animation Studios is joining the Blender Development Fund as Corporate Patron.
This support will be dedicated towards general Blender core development, to continuously improve content creation tools for individuals and teams working in media and entertainment-related workflows.
https://t.co/EG5fFJY2Fn
#b3d #devfund
Did Blender help you this year? Help back!
If every active user contributed $5 this month, Blender would be funded for the entire year 2026. Professional 3D software. No subscriptions. No limits. Just your support.
Do your part. Donate today.
https://t.co/aoJDUK8Sm5 #b3d
Blender Foundation and the online developer community proudly present Blender 5.0!
ACES, Adaptive Subdivision, HDR, Storyboarding, Geometry Nodes, 588 bugs fixed, and so much more.
📖Changelog & Download: https://t.co/QvhWSxTStB
📺 Video Recap: https://t.co/WSHNen3ryd #b3d
@xanzuls @FrancisJasmin2 @CourtoisDamien@Blender Note that they still don't have an influence over what gets developed by the foundation. They can hire their own developers to contribute to an area (and they do!). But that's very different from "paying for a feature".
Grease Pencil in Blender 5.0 gets a neat upgrade! ✨
Change corner types on strokes, just like in Illustrator, and SVG export now supports Bézier, NURBS & Catmull-Rom curves.
An improvement that will delight many! 🎨
#b3d
This year BCON25 photobooth is legendary! Special thanks from the @Blender team to Sacrebleu for sharing their Academy Award with the community to celebrate the success of Flow. #b3d#BCON25#Flow
We actually made a game! 🐕🦺☃️
Play it! It's free on Steam and Itch!
And get the source files on our website to mess around with them yourself!
@BlenderStudio_
https://t.co/TqmQuGfPZO
#b3d#GODOT#dog
@rogerioperdiz @thomas__marcos For example meshes with more than a few hundred million vertices. Or point clouds. Or hair curves, etc.
This is only about single ID data size. Not file size.
@ashlee3dee@ManuManellopgar From the original PR (https://t.co/M93FL25sd9) it says:
"Whether a socket is grayed out is not exposed in the Python API yet. That will be done separately."
Our open source game project has a Steam page!
Wishlist it now to get notified once it releases:
https://t.co/qEPnzIdqZk
Learn more and get the production assets on Blender Studio website:
https://t.co/jCW1fcZv3i
#b3d#godotengine#gamedev#BlenderStudio#dogwalk