@ThatNgonGuy buddy, you got called out two years ago for shitty topology that had pinching, that you agreed was bad after few people pointed it out to you after you going on tangent about being a """mentor""", then you apologized and left with hurt feeling. Its time to let it go.
@henningsanden >Some guy speaks the truth
>People who know nothing loses their shit
lol, every time.
And then you have overhiring of people who never should have jobs at first place in ~2020, and people wonder why there are layoffs going in thousands.
@kpszymanski@AkcjaDemokracja Prowo bylo by dla AkcjaDemokracja o wiele rozsądniej, gdyby ich goście chociaż trochę ogarniali temat, na jaki się wypowiada.
@AkcjaDemokracja >[...]zostawiac tego[...]rozpasanych wlascicieli swiata przyrodniczego
??? Każdy, nawet pani może mieć broń, jeśli przejdzie badania lekarskie i psychologiczne, oraz zaliczy egzaminy wymagane na dany typ pozwolenia. Jest pani rozpasaną wlascicielką świata?
@AkcjaDemokracja >tam broni nikt nie liczy
liczy, wpa, każda sztuka jest rejestrowana w systemie i jej posiadacz musi mieć dokument potwierdzający rejestrację.
>to jest znowu cos co trzeba uregulowa
jest regulowane, i to chyba najlepiej w europie, tak posiadanie, jak i uzywanie i przechowywanie.
@ThatNgonGuy would made lot of film people mad
i think you seek other things in 3d, i wish you good luck in your future endeavours, i just hope we'll never have to work together, because i'd had to reject literally every mesh you presented.
And topo is still bad, you can see it on zebra.
@ThatNgonGuy yes, if you put model in a bleak, non contrastic environment with no glossy material, a lot of things will pass - the idea is to make them pass in all environments, not only "the ones that makes it look good".
And your text about "it looks good on film even if its ngon"
@ThatNgonGuy@sheenaduquette whats up with this banding there? Should be flat.
It looks better than i've expected, but I it might not be same model same model, considering the issues it has in places it didnt had before, did you used different high poly/low poly than presented before?
@ThatNgonGuy@sheenaduquette its not the same, you can see the topology of the "flat" surface that it bleeds to the place where the hole is.
can you bake it to normalmap and check? Im curious. Or give me the mesh, I'll do it myself later.
@sheenaduquette@ThatNgonGuy i didnt even started to be hostile, thats first
second, the examples shown arent speaking in favor so far
There is no reason to learn something sub-par to correct methods, especially if results are worse, so ¯\_(ツ)_/¯
@ThatNgonGuy@sheenaduquette You dont see the deformations of the grid where the ngon-topology happens after sub-d?
Your left side now is done properly, right is still messed up.
If you have the model-can you bake it to lowpoly and share the normalmap please? Im interested in the result on the *flat* surface
@sheenaduquette@ThatNgonGuy tell that to the guy who started the thread, thats what i've been trying to show him whole time. He even just posted model that has strains on supposedly *flat* surface.
just learn fundamentals first, then teach people, hopefully better techniques.
@ThatNgonGuy@sheenaduquette isnt flat, again, meaning that ngons arent fine. If youre happy with sub-par results, thats your choice, but it doesnt mean its "good"
i hate twitter messages
@ThatNgonGuy@sheenaduquette i dont care if im being a dick if im correct. You may try to be one, but so far youre failing, and it'll end up in you apologising to me like 2 years ago for being wrong.
youre making same arguments like then, and ignore fact that there issues on the zebra, meaning the surface