Yay! "Escape the Dark Tower" is officially out on Steam! ๐
To all who choose to embark on this quest, I hope it brings you a good time and a fun escape. Grateful for all your kind words and support! ๐๐
https://t.co/ieO4ey03YT
I am working on new environments for the UNDERKEEP game from Rake In Grass studio. If you like old-school dungeon crawlers, you will love this! And! Demo was released on Steam yesterday evening!
Master the angle. The wind does the rest.
UI update
You can now see the exact travel time (hours & minutes) for the selected distance.
Remaining time is displayed next to the travel bar for clearer planning.
Wind angle and strength change daily โ read the waves and watch the clouds. #indiedev
Metroidvania mockup.
Still just testing ideas, but Iโm liking this.
And building rooms from a tileset is always fun!
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#pixelart#metroidvania#IndieGameDev
It still blows my mind that games I composed music for featured on postage stamps in the UK. I found them again whilst remodelling my music studio... ๐คช
@gelius__ I made a short game (<1 hr of play time), and while players seem to enjoy it, the most common feedback I get is: "The game is too short!". Itโs interesting to think about where the sweet spot might be. Maybe somewhere around 2 to 9 hours?