ESA will implement an astronaut mission to the International Space Station for the Czech Republic with @vast 🇨🇿👨🚀
Member of @esa's astronaut reserve @astro_ales is planned to serve as the mission’s pilot and would become the first Czech astronaut to visit the International @Space_Station, alongside ESA astronaut @Thom_astro as commander. The mission is planned for no earlier than 2027.
More details: https://t.co/h3HYKeYSfI
@mpo_tweetuje
One small wishlist for a gamer, one giant leap for an indie dev building a niche macOS puzzle game.
Almost 20 wishlists on Steam for Axiom of Echoes 🚀
#IndieGameDev#IndieGame#MacGaming#PuzzleGame#Steam
https://t.co/QKPqvAb4dj
My store page for *Axiom of Echoes: Proof Refactor* just got approved.
Small win, but it means a lot. One step closer to launch. 🚀
https://t.co/sutmzJBQai
#IndieDev#GameDev
Hey @AnthropicAI your models took a serious nosedive this week. Worse outputs, less reliable results, more wasted time. If this was an update, it was a bad one.
The macOS beta for Axiom of Echoes: Proof Refactor is live. Reconstruct Dr. Elena Vance’s memory with logic blocks, shape by shape. I’d love your feedback on puzzle flow and feel.
Join the beta → https://t.co/NtnYlNEhQz
#indiegame#indiedev#MacGaming#puzzlegame#buildinpublic
Intro vibe I'm going for: black screen, mechanical hum, emergency tones. Then a cold overlay—fragmented climate data. Rising temps, failed harvests, collapsing air quality. The message lands before any dialogue.
#indiedev#buildinpublic#swiftui#swift#gamedev
I wanted to see if SwiftUI could work for making a game. One bonus: same codebase can target MacBook, iPad, and—if it makes sense—iPhone. Building my math-logic game that way.
#buildinpublic#swiftui#swift
After I couldn't use the original name I went back to the drawing board. Landed on Axiom of Echoes: Proof Refactor. Math-logic game with a story—the name fits. Onwards.
#indiedev#buildinpublic#swiftui#swift
Naming a game is hard. I originally wanted to call it Project Mnemosyne—but I can't use that name, so I'm back to the drawing board. I'm looking for something that fits: a logic game with a story, memory, code. The search continues.
#indiedev#buildinpublic#swiftui#swift
I had an idea: a game where you reconstruct someone's memory from code. Project Mnemosyne was born. I also wanted more native macOS games—so I thought: why not try.
#indiegame#indiedev#buildinpublic#swiftui#swift
Clawdbot became one of the hottest AI tools overnight.
Yesterday, it went through every founder's nightmare.
All in 24 hours.
First, Anthropic sent a trademark claim.
The name "Clawd" was too similar to "Claude."
They rebranded it to Molt.
But during the rename, the founder made a critical mistake.
Between releasing the old name and claiming the new one, Crypto scammers grabbed both the GitHub organization and the X handle.
10 seconds. That is all it took.
These scammers then used the hijacked accounts to start pumping fake $CLAWD tokens to tens of thousands of followers.
The token hit $16 million market cap before people realized it was a scam.
Meanwhile, security researchers found vulnerabilities.
- API keys, bot tokens, OAuth secrets all accessible.
- Hundreds of publicly exposed instances.
- Full conversation histories visible.
- Prompt injection via email.
All of this in 24 hours.
One oversight.
One mistake.
One gap.
That is all it takes.
@dtcz Je to tak. Autora sleduji už roky. Vtipné je, že k běhu stačí starší ntb nebo levné VPS. Ty MacMini jsou vyhozené prachy pro spuštění “orchestratora”